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sectionals
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13
README.md
13
README.md
@@ -63,17 +63,14 @@ Repository
|
||||
|
||||
### Installation & Deployment - from the server - everyday
|
||||
|
||||
1. Download the file codes_for_scrimmage/regional-final/Final_combined.py
|
||||
1. Download the file competition_codes/sectionals/sectional_main_dec_6.py
|
||||
- You can do this through the repo, by using cURL, or by using git.
|
||||
- Repo - Go to [codes_for_scrimmage/regional-final/Final_combined.py](codes_for_scrimmage/regional-final/Final_combined.py) and click the "Download" button.
|
||||
- cURL or another HTTP data transferrer -
|
||||
|
||||
```curl -o Final_combined.py https://codes.fll-65266.org/FLL_65266_LEGO_DYNAMICS/solutions_season_unearthed/raw/branch/main/codes_for_scrimmage/regional-final/Final_combined.py```
|
||||
- Repo - Go to the latest release and click the "Download as ZIP" button to get the full repository.
|
||||
- Single file - Go to the latest release and click the file link to get the raw master file.
|
||||
- git CLI -
|
||||
|
||||
```git clone -b dev https://codes.fll-65266.org/FLL_65266_LEGO_DYNAMICS/solutions_season_unearthed.git && cd solutions_season_unearthed/codes_for_scrimmage/regional-final```
|
||||
```git clone https://codes.fll-65266.org/FLL_65266_LEGO_DYNAMICS/solutions_season_unearthed.git```
|
||||
|
||||
Then use Final_combined.py.
|
||||
Then use the master file.
|
||||
|
||||
2. Open https://code.pybricks.com/ and select the "Import a file" button on the top of the left bar. Import the .py file. Pair your robot via Bluetooth in Pybricks by selecting the Bluetooth button.
|
||||
|
||||
|
||||
@@ -21,7 +21,7 @@ drive_base = DriveBase(left_motor, right_motor, WHEEL_DIAMETER, AXLE_TRACK)
|
||||
drive_base.settings(600, 500, 300, 200)
|
||||
drive_base.use_gyro(True)
|
||||
|
||||
WALL_DISTANCE = 300 # mm
|
||||
WALL_DISTANCE = 200 # mm
|
||||
|
||||
async def drive_forward():
|
||||
"""Drive forward continuously using DriveBase."""
|
||||
@@ -31,9 +31,6 @@ async def drive_backward():
|
||||
"""Drive forward continuously using DriveBase."""
|
||||
drive_base.drive(400, 0)
|
||||
|
||||
async def async_drive(speed, direction):
|
||||
drive_base.d
|
||||
|
||||
|
||||
async def monitor_distance():
|
||||
"""Monitor ultrasonic sensor and stop when wall is detected."""
|
||||
@@ -46,12 +43,31 @@ async def monitor_distance():
|
||||
drive_base.stop()
|
||||
print(f"Wall detected at {distance}mm!")
|
||||
break
|
||||
if distance is None:
|
||||
continue
|
||||
|
||||
|
||||
# Small delay to prevent overwhelming the sensor
|
||||
await wait(50)
|
||||
|
||||
# Experimental - Removed forge and who live here part
|
||||
async def Run1(): # From M8_5.py
|
||||
"""
|
||||
Run#1
|
||||
- Removed forge and who lived here part
|
||||
- What's on sale + Silo
|
||||
- Green Key
|
||||
"""
|
||||
async def Run1():
|
||||
await solve_whats_on_sale()
|
||||
await solve_silo()
|
||||
|
||||
# return to base
|
||||
await drive_base.straight(-90)
|
||||
#await drive_base.turn(-100)
|
||||
await drive_base.arc(200,None,-300)
|
||||
drive_base.stop()
|
||||
|
||||
async def solve_whats_on_sale():
|
||||
|
||||
right_arm.run_angle(500,30)
|
||||
left_arm.run_angle(500,90)
|
||||
await drive_base.straight(200)
|
||||
@@ -69,6 +85,7 @@ async def Run1(): # From M8_5.py
|
||||
await drive_base.turn(-20)
|
||||
await drive_base.turn(15)
|
||||
|
||||
async def solve_silo():
|
||||
await drive_base.straight(-173)
|
||||
await drive_base.turn(45)
|
||||
await drive_base.straight(120)
|
||||
@@ -81,131 +98,172 @@ async def Run1(): # From M8_5.py
|
||||
await right_arm.run_angle(4000,-30, Stop.HOLD)
|
||||
right_arm.run_angle(4000,30, Stop.HOLD)
|
||||
|
||||
# await drive_base.turn(-35)
|
||||
# await drive_base.straight(297)
|
||||
# await drive_base.turn(63)
|
||||
# await drive_base.straight(170)
|
||||
|
||||
# await drive_base.turn(-80)
|
||||
# await drive_base.straight(87)
|
||||
# await drive_base.turn(-15)
|
||||
"""
|
||||
Run#2
|
||||
- This to solve forge, who lived here and heavy lifting combined
|
||||
- Red Key
|
||||
"""
|
||||
async def Run2():
|
||||
await solve_forge()
|
||||
await solve_heavy_lifting()
|
||||
await solve_who_lived_here()
|
||||
|
||||
await drive_base.straight(-90)
|
||||
#await drive_base.turn(-100)
|
||||
await drive_base.arc(200,None,-300)
|
||||
# return to base
|
||||
await drive_base.arc(-500,None,600)
|
||||
drive_base.stop()
|
||||
|
||||
async def Run2(): # experiment with ferris wheel for silo
|
||||
await drive_base.straight(410)
|
||||
#await drive_base.turn(-20)
|
||||
#await drive_base.straight(536)
|
||||
#await drive_base.turn(60, Stop.HOLD)
|
||||
#await drive_base.straight(30)
|
||||
for i in range(3):
|
||||
await right_arm.run_angle(10000, -360)
|
||||
await drive_base.straight(-400)
|
||||
|
||||
# Experimental - This to solve forge, who lived here and heavy lifting combined
|
||||
async def Run2_1():
|
||||
async def solve_forge():
|
||||
await right_arm.run_target(50,50)
|
||||
#await right_arm.re
|
||||
#await multitask(
|
||||
await right_arm.run_angle(50,-30)
|
||||
# await right_arm.run_angle(50,-30)
|
||||
await drive_base.arc(350,113, None)
|
||||
#)
|
||||
await drive_base.turn(-60)
|
||||
await drive_base.straight(-40)
|
||||
|
||||
await right_arm.run_angle(500,-90) # arm down
|
||||
await drive_base.straight(20)
|
||||
await drive_base.turn(-60)
|
||||
await drive_base.straight(-47)
|
||||
|
||||
async def solve_heavy_lifting():
|
||||
await right_arm.run_angle(500,-160) # arm down
|
||||
await wait(100)
|
||||
await drive_base.turn(20) # turn right a little bit
|
||||
#await wait(100)
|
||||
await right_arm.run_angle(500,90) #arm up
|
||||
await right_arm.run_angle(500,160) #arm up
|
||||
await drive_base.turn(-20) #reset position
|
||||
|
||||
async def solve_who_lived_here():
|
||||
await drive_base.straight(50)
|
||||
await drive_base.turn(-15)
|
||||
await drive_base.straight(50)
|
||||
await drive_base.turn(-25)
|
||||
|
||||
await drive_base.straight(-50)
|
||||
await drive_base.turn(-100)
|
||||
|
||||
"""
|
||||
Run#2.1
|
||||
- Alternate solution for Forge, Who lived here and Heavy Lifting combined
|
||||
- Light Blue Key
|
||||
- Different alignment
|
||||
"""
|
||||
async def Run2_1():
|
||||
await solve_forge_straight()
|
||||
await solve_heavy_lifting()
|
||||
await solve_who_lived_here()
|
||||
|
||||
# return to base
|
||||
await drive_base.arc(-500,None,600)
|
||||
drive_base.brake()
|
||||
drive_base.stop()
|
||||
|
||||
async def solve_forge_straight():
|
||||
await right_arm.run_target(50,50)
|
||||
await right_arm.run_angle(50,-30)
|
||||
await drive_base.straight(700)
|
||||
# await drive_base.turn(-30)
|
||||
# await drive_base.straight(20)
|
||||
await drive_base.turn(-40)
|
||||
await drive_base.straight(-30)
|
||||
|
||||
async def Run3(): # tip the scale.py
|
||||
right_arm.run_angle(500,30)
|
||||
await drive_base.straight(800)
|
||||
await drive_base.turn(90)
|
||||
await drive_base.straight(86)
|
||||
await right_arm.run_angle(800,-140)
|
||||
await right_arm.run_angle(900,140)
|
||||
"""
|
||||
Run#3
|
||||
- Combined angler artifacts and tip the scale
|
||||
- Yellow key
|
||||
"""
|
||||
async def Run3():
|
||||
await solve_angler_artifacts()
|
||||
await solve_tip_the_scale()
|
||||
|
||||
await drive_base.straight(-100)
|
||||
await drive_base.turn(90)
|
||||
await drive_base.straight(800)
|
||||
drive_base.brake()
|
||||
|
||||
|
||||
async def Run4(): # From Send_Over_Final.py
|
||||
|
||||
await drive_base.straight(920)
|
||||
await drive_base.turn(-90,Stop.HOLD)
|
||||
await drive_base.straight(65)
|
||||
#Solve
|
||||
drive_base.turn(-10)
|
||||
await left_arm.run_angle(10000,-3000)
|
||||
await drive_base.straight(-110)
|
||||
await drive_base.turn(90)
|
||||
|
||||
#cross over to red side
|
||||
await multitask(
|
||||
drive_forward(),
|
||||
monitor_distance()
|
||||
)
|
||||
|
||||
async def Run_3_4(): #combined angler artifacts and tip the scale - experimental
|
||||
await drive_base.straight(920)
|
||||
async def solve_angler_artifacts():
|
||||
await drive_base.straight(940)
|
||||
await drive_base.turn(-90,Stop.HOLD)
|
||||
await drive_base.straight(65)
|
||||
#Solve
|
||||
drive_base.turn(-10)
|
||||
await left_arm.run_angle(10000,-3000)
|
||||
await drive_base.straight(-110)
|
||||
|
||||
await drive_base.turn(90)
|
||||
await drive_base.arc(-150,-95, None)
|
||||
await drive_base.arc(-150,-103, None)
|
||||
|
||||
await drive_base.straight(100)
|
||||
async def solve_tip_the_scale():
|
||||
await drive_base.turn(3)
|
||||
await drive_base.straight(142.5)
|
||||
await right_arm.run_angle(800,-150)
|
||||
await right_arm.run_angle(900,150)
|
||||
|
||||
await drive_base.straight(-80)
|
||||
await drive_base.turn(-67)
|
||||
await drive_base.straight(450,Stop.COAST_SMART)
|
||||
await drive_base.arc(10,-25, None)
|
||||
await drive_base.straight(-100)
|
||||
await drive_base.turn(-65)
|
||||
await drive_base.straight(300,Stop.COAST_SMART)
|
||||
await drive_base.arc(10,-47, None)
|
||||
#await drive_base.turn(-23, Stop.COAST_SMART)
|
||||
|
||||
await multitask(
|
||||
drive_forward(),
|
||||
monitor_distance()
|
||||
)
|
||||
|
||||
|
||||
# Add Rishi's code here
|
||||
async def Run5():
|
||||
|
||||
|
||||
|
||||
"""
|
||||
Run #4
|
||||
- Solves the Mineshaft explorer + 2/3 Surface Brush + 1/3 Map Reveal
|
||||
- Blue Key
|
||||
"""
|
||||
async def Run4():
|
||||
await drive_base.straight(700)
|
||||
await drive_base.turn(-18)
|
||||
await drive_base.straight(120)
|
||||
await drive_base.straight(-210)
|
||||
await drive_base.turn(61)
|
||||
await drive_base.straight(133)
|
||||
await right_arm.run_angle(400, -200)
|
||||
await drive_base.straight(90)
|
||||
await right_arm.run_angle(100, 95)
|
||||
await drive_base.straight(-875)
|
||||
|
||||
async def solve_brush_reveal():
|
||||
await drive_base.straight(700)
|
||||
await drive_base.turn(-20)
|
||||
await drive_base.straight(110)
|
||||
await drive_base.straight(-210)
|
||||
|
||||
async def solve_mineshaft_explorer():
|
||||
await drive_base.turn(63)
|
||||
await drive_base.straight(130)
|
||||
await right_arm.run_angle(1000, -90)
|
||||
await drive_base.straight(84)
|
||||
await right_arm.run_angle(300, 90)
|
||||
await drive_base.straight(-875)
|
||||
|
||||
# Add - Adi's code here
|
||||
async def Run6():
|
||||
"""
|
||||
Run#5
|
||||
- Solves Salvage Operation + Statue Rebuild
|
||||
- Orange Key
|
||||
"""
|
||||
async def Run5():
|
||||
await drive_base.straight(550)
|
||||
await right_arm.run_angle(300,100)
|
||||
await drive_base.straight(-75)
|
||||
await right_arm.run_angle(300, -100)
|
||||
await drive_base.straight(300)
|
||||
await drive_base.straight(-200)
|
||||
await drive_base.turn(-15)
|
||||
#solving statue
|
||||
await drive_base.straight(350)
|
||||
await drive_base.turn(-104)
|
||||
await drive_base.straight(-80)
|
||||
await left_arm.run_angle(500, -900)
|
||||
await drive_base.straight(120)
|
||||
await drive_base.turn(5)
|
||||
await left_arm.run_angle(500, 290)
|
||||
await drive_base.turn(18)
|
||||
await drive_base.straight(-100)
|
||||
await drive_base.turn(-90)
|
||||
await drive_base.straight(900)
|
||||
drive_base.stop()
|
||||
|
||||
|
||||
async def solve_salvage_operation():
|
||||
await drive_base.straight(500)
|
||||
await right_arm.run_angle(300,500)
|
||||
await drive_base.straight(-75)
|
||||
@@ -216,6 +274,8 @@ async def Run6():
|
||||
await drive_base.straight(-200)
|
||||
await drive_base.turn(-15)
|
||||
await drive_base.straight(350)
|
||||
|
||||
async def solve_statue_rebuild():
|
||||
await drive_base.turn(-100)
|
||||
await drive_base.straight(-80)
|
||||
await left_arm.run_angle(500, -900)
|
||||
@@ -223,71 +283,33 @@ async def Run6():
|
||||
await drive_base.straight(50)
|
||||
await left_arm.run_angle(700, 250)
|
||||
await drive_base.turn(30)
|
||||
await drive_base.straight(-60)
|
||||
await drive_base.turn(80)
|
||||
await drive_base.straight(-900)
|
||||
|
||||
async def arc_back(radius, angle):
|
||||
#print(radius, angle)
|
||||
drive_base.arc(radius, angle, None)
|
||||
|
||||
async def lift_right_arm():
|
||||
await right_arm.run_angle(100, -90)
|
||||
|
||||
# This is a refactor of Salvage operation mission without wait and realignment
|
||||
async def Run6_1(): #experimental
|
||||
|
||||
await drive_base.straight(500)
|
||||
await right_arm.run_angle(100,90)
|
||||
await drive_base.straight(-75)
|
||||
|
||||
#ack back while raising arm
|
||||
await multitask (
|
||||
lift_right_arm(),
|
||||
arc_back(-215, -45)
|
||||
)
|
||||
|
||||
#align to raise the ship
|
||||
await drive_base.straight(-150)
|
||||
await drive_base.turn(-45)
|
||||
|
||||
#await drive_base.straight(-350)
|
||||
#await wait(1000)
|
||||
|
||||
#Solve ship
|
||||
await drive_base.straight(800)
|
||||
await drive_base.straight(-200)
|
||||
await drive_base.turn(-15)
|
||||
await drive_base.straight(350)
|
||||
await drive_base.turn(-100)
|
||||
await drive_base.straight(-80)
|
||||
await left_arm.run_angle(500, -700)
|
||||
await drive_base.straight(50)
|
||||
await drive_base.straight(50)
|
||||
await left_arm.run_angle(700, 250)
|
||||
await drive_base.turn(15)
|
||||
await drive_base.straight(-80)
|
||||
await drive_base.turn(80)
|
||||
await drive_base.straight(-900)
|
||||
"""
|
||||
Run#6
|
||||
- Solve 2/3 Site Markings
|
||||
- Run only if have time
|
||||
- Purple Key
|
||||
"""
|
||||
async def Run6_7(): # experiment with ferris wheel for Site Markings
|
||||
solve_site_mark_1()
|
||||
solve_site_mark_2()
|
||||
#return to base
|
||||
await drive_base.straight(-300)
|
||||
drive_base.stop()
|
||||
|
||||
async def Run6_7(): # experiment with ferris wheel for Site Markings
|
||||
async def solve_site_mark_1():
|
||||
await drive_base.straight(500)
|
||||
|
||||
await right_arm.run_angle(100, -10)
|
||||
await wait(50)
|
||||
#await multitask (
|
||||
#lift_right_arm()
|
||||
#await right_arm.run_angle(100, 10)
|
||||
#await arc_back(-215, -140)
|
||||
await drive_base.straight(-300)
|
||||
await drive_base.arc(-150, -140, None)
|
||||
|
||||
|
||||
async def solve_site_mark_2():
|
||||
await drive_base.straight(-300)
|
||||
await wait(50)
|
||||
await right_arm.run_angle(50, 50)
|
||||
#await drive_base.straight(-300)
|
||||
drive_base.stop()
|
||||
|
||||
|
||||
|
||||
# Function to classify color based on HSV
|
||||
def detect_color(h, s, v, reflected):
|
||||
@@ -322,24 +344,24 @@ async def main():
|
||||
print(color)
|
||||
|
||||
|
||||
if color == "Red":
|
||||
print('Running Mission 3')
|
||||
await Run3() #red
|
||||
elif color == "Orange":
|
||||
print('Running Mission 6')
|
||||
await Run6_1() #orange
|
||||
elif color == "Yellow":
|
||||
print('Running Mission 4')
|
||||
await Run_3_4() #yellow
|
||||
elif color == "Green":
|
||||
if color == "Green":
|
||||
print('Running Mission 1')
|
||||
await Run1() #green - vertically
|
||||
elif color == "Blue":
|
||||
print('Running Mission 5')
|
||||
await Run5() #blue - vertically
|
||||
elif color == "Purple":
|
||||
await Run1()
|
||||
elif color == "Red":
|
||||
print('Running Mission 2')
|
||||
await Run6_7() #purple - vertically
|
||||
await Run2()
|
||||
elif color == "Yellow":
|
||||
print('Running Mission 3')
|
||||
await Run3()
|
||||
elif color == "Blue":
|
||||
print('Running Mission 4')
|
||||
await Run4()
|
||||
elif color == "Orange":
|
||||
print('Running Mission 5')
|
||||
await Run5()
|
||||
elif color == "Purple":
|
||||
print('Running Mission 6')
|
||||
await Run6_7()
|
||||
elif color == "Light_Blue":
|
||||
print("Running Mission 2_1")
|
||||
await Run2_1()
|
||||
@@ -347,4 +369,4 @@ async def main():
|
||||
print(f"Unknown color detected (Hue: {h}, Sat: {s}, Val: {v})")
|
||||
await wait(10)
|
||||
# Run the main function
|
||||
run_task(main())
|
||||
run_task(main())
|
||||
@@ -1,69 +0,0 @@
|
||||
from pybricks.pupdevices import Motor, ColorSensor, UltrasonicSensor, ForceSensor
|
||||
from pybricks.parameters import Button, Color, Direction, Port, Side, Stop
|
||||
from pybricks.tools import run_task, multitask
|
||||
from pybricks.tools import wait, StopWatch
|
||||
from pybricks.robotics import DriveBase
|
||||
from pybricks.hubs import PrimeHub
|
||||
|
||||
# Initialize hub and devices
|
||||
hub = PrimeHub()
|
||||
|
||||
color_sensor = ColorSensor(Port.F)
|
||||
|
||||
# Color Settings
|
||||
# https://docs.pybricks.com/en/latest/parameters/color.html
|
||||
print("Default Detected Colors:", color_sensor.detectable_colors())
|
||||
|
||||
# Custom color Hue, Saturation, Brightness value for Lego bricks
|
||||
Color.MAGENTA = Color(315,100,60)
|
||||
Color.BLUE = Color(240,100,100)
|
||||
Color.CYAN = Color(180,100,100)
|
||||
Color.RED = Color(350, 100, 100)
|
||||
LEGO_BRICKS_COLOR = [
|
||||
Color.BLUE,
|
||||
Color.GREEN,
|
||||
Color.WHITE,
|
||||
Color.RED,
|
||||
Color.YELLOW,
|
||||
Color.MAGENTA,
|
||||
Color.NONE
|
||||
]
|
||||
magenta_counter = 0
|
||||
stable_color = None
|
||||
real_color = None
|
||||
#Update Detectable colors
|
||||
color_sensor.detectable_colors(LEGO_BRICKS_COLOR)
|
||||
print(f'Yellow:{Color.YELLOW} : {Color.YELLOW.h}, {Color.YELLOW.s}, {Color.YELLOW.v}')
|
||||
print("Updated Detected Colors:", color_sensor.detectable_colors())
|
||||
async def main():
|
||||
while True:
|
||||
global magenta_counter, stable_color, real_color
|
||||
color_reflected_percent = await color_sensor.reflection()
|
||||
print("Reflection: ", color_reflected_percent)
|
||||
if color_reflected_percent > 15:
|
||||
color_detected = await color_sensor.color()
|
||||
|
||||
if color_detected == Color.MAGENTA:
|
||||
magenta_counter += 1
|
||||
else:
|
||||
magenta_counter = 0
|
||||
stable_color = color_detected
|
||||
|
||||
# Only accept magenta if it's been stable for a while - usually triggers before other colors so we gotta do this :|
|
||||
if magenta_counter > 10:
|
||||
stable_color = Color.MAGENTA
|
||||
if stable_color != Color.MAGENTA:
|
||||
stable_color = await color_sensor.color()
|
||||
|
||||
real_color = stable_color
|
||||
#if(color_detected != Color.NONE):
|
||||
# return
|
||||
|
||||
print("Magenta counter: ", magenta_counter)
|
||||
if real_color is not None:
|
||||
print(f'Detected color: {real_color} : {real_color.h}, {real_color.s}, {real_color.v}')
|
||||
else:
|
||||
print("No valid color detected yet.")
|
||||
await wait(50)
|
||||
|
||||
run_task(main())
|
||||
Reference in New Issue
Block a user