Update competition_codes/sectionals/sectional_main_experimental.py

This commit is contained in:
2025-12-04 23:33:57 +00:00
parent e8c25a4e90
commit d235d602ce

View File

@@ -50,8 +50,24 @@ async def monitor_distance():
# Small delay to prevent overwhelming the sensor
await wait(50)
# Experimental - Removed forge and who lived here part
async def Run1(): # From M8_5.py
"""
Run#1
- Removed forge and who lived here part
- What's on sale + Silo
- Green Key
"""
async def Run1():
await solve_whats_on_sale()
await solve_silo()
# return to base
await drive_base.straight(-90)
#await drive_base.turn(-100)
await drive_base.arc(200,None,-300)
drive_base.stop()
async def solve_whats_on_sale():
right_arm.run_angle(500,30)
left_arm.run_angle(500,90)
await drive_base.straight(200)
@@ -69,6 +85,7 @@ async def Run1(): # From M8_5.py
await drive_base.turn(-20)
await drive_base.turn(15)
async def solve_silo():
await drive_base.straight(-173)
await drive_base.turn(45)
await drive_base.straight(120)
@@ -81,91 +98,86 @@ async def Run1(): # From M8_5.py
await right_arm.run_angle(4000,-30, Stop.HOLD)
right_arm.run_angle(4000,30, Stop.HOLD)
# await drive_base.turn(-35)
# await drive_base.straight(297)
# await drive_base.turn(63)
# await drive_base.straight(170)
# await drive_base.turn(-80)
# await drive_base.straight(87)
# await drive_base.turn(-15)
"""
Run#2
- This to solve forge, who lived here and heavy lifting combined
- Red Key
"""
async def Run2():
await solve_forge()
await solve_heavy_lifting()
await solve_who_lived_here()
await drive_base.straight(-90)
#await drive_base.turn(-100)
await drive_base.arc(200,None,-300)
# return to base
await drive_base.arc(-500,None,600)
drive_base.stop()
async def Run2(): # experiment with ferris wheel for silo
await drive_base.straight(410)
#await drive_base.turn(-20)
#await drive_base.straight(536)
#await drive_base.turn(60, Stop.HOLD)
#await drive_base.straight(30)
for i in range(3):
await right_arm.run_angle(10000, -360)
await drive_base.straight(-400)
# Experimental - This to solve forge, who lived here and heavy lifting combined
async def Run2_1():
async def solve_forge():
await right_arm.run_target(50,50)
#await right_arm.re
#await multitask(
await right_arm.run_angle(50,-30)
await drive_base.arc(350,113, None)
#)
await drive_base.straight(20)
await drive_base.turn(-60)
await drive_base.straight(-47)
async def solve_heavy_lifting():
await right_arm.run_angle(500,-90) # arm down
await wait(100)
await drive_base.turn(20) # turn right a little bit
#await wait(100)
await right_arm.run_angle(500,140) #arm up
await drive_base.turn(-20) #reset position
async def solve_who_lived_here():
await drive_base.straight(50)
await drive_base.turn(-15)
await drive_base.straight(50)
await drive_base.turn(-25)
await drive_base.straight(-50)
await drive_base.turn(-100)
"""
Run#2.1
- Alternate solution for Forge, Who lived here and Heavy Lifting combined
- Light Blue Key
- Different alignment
"""
async def Run2_1():
await solve_forge_straight()
await solve_heavy_lifting()
await solve_who_lived_here()
# return to base
await drive_base.arc(-500,None,600)
drive_base.stop()
async def solve_forge_straight():
await right_arm.run_target(50,50)
await right_arm.run_angle(50,-30)
await drive_base.straight(700)
# await drive_base.turn(-30)
# await drive_base.straight(20)
await drive_base.turn(-40)
await drive_base.straight(-30)
async def Run3(): # tip the scale.py
right_arm.run_angle(500,30)
await drive_base.straight(800)
await drive_base.turn(90)
await drive_base.straight(86)
await right_arm.run_angle(800,-140)
await right_arm.run_angle(900,140)
"""
Run#3
- Combined angler artifacts and tip the scale
- Yellow key
"""
async def Run3():
await solve_angler_artifacts()
await solve_tip_the_scale()
await drive_base.straight(-100)
await drive_base.turn(90)
await drive_base.straight(800)
drive_base.stop()
async def Run4(): # From Send_Over_Final.py
await drive_base.straight(920)
await drive_base.turn(-90,Stop.HOLD)
await drive_base.straight(65)
#Solve
drive_base.turn(-10)
await left_arm.run_angle(10000,-3000)
await drive_base.straight(-110)
await drive_base.turn(90)
#cross over to red side
await multitask(
drive_forward(),
monitor_distance()
)
async def Run_3_4(): #combined angler artifacts and tip the scale - experimental
async def solve_angler_artifacts():
await drive_base.straight(920)
await drive_base.turn(-90,Stop.HOLD)
await drive_base.straight(65)
@@ -173,9 +185,11 @@ async def Run_3_4(): #combined angler artifacts and tip the scale - experimental
drive_base.turn(-10)
await left_arm.run_angle(10000,-3000)
await drive_base.straight(-110)
await drive_base.turn(90)
await drive_base.arc(-150,-100, None)
async def solve_tip_the_scale():
await drive_base.straight(135)
await right_arm.run_angle(800,-150)
await right_arm.run_angle(900,150)
@@ -186,27 +200,48 @@ async def Run_3_4(): #combined angler artifacts and tip the scale - experimental
await drive_base.arc(10,-47, None)
#await drive_base.turn(-23, Stop.COAST_SMART)
await multitask(
drive_forward(),
monitor_distance()
)
"""
Run #4
- Solves the Mineshaft explorer + 2/3 Surface Brush + 1/3 Map Reveal
- Blue Key
"""
async def Run4():
await solve_brush_reveal()
await solve_mineshaft_explorer()
#return to base
await drive_base.straight(-875)
# Add Rishi's code here
async def Run5():
async def solve_brush_reveal():
await drive_base.straight(700)
await drive_base.turn(-20)
await drive_base.straight(110)
await drive_base.straight(-210)
async def solve_mineshaft_explorer():
await drive_base.turn(63)
await drive_base.straight(130)
await right_arm.run_angle(1000, -90)
await drive_base.straight(84)
await right_arm.run_angle(300, 90)
await drive_base.straight(-875)
# Add - Adi's code here
"""
Run#5
- Solves Salvage Operation + Statue Rebuild
- Orange Key
"""
async def Run6():
await solve_salvage_operation()
await solve_statue_rebuild()
#return to base
await drive_base.straight(-60)
await drive_base.turn(80)
await drive_base.straight(-900)
async def solve_salvage_operation():
await drive_base.straight(500)
await right_arm.run_angle(300,500)
await drive_base.straight(-75)
@@ -217,6 +252,8 @@ async def Run6():
await drive_base.straight(-200)
await drive_base.turn(-15)
await drive_base.straight(350)
async def solve_statue_rebuild():
await drive_base.turn(-100)
await drive_base.straight(-80)
await left_arm.run_angle(500, -900)
@@ -224,71 +261,33 @@ async def Run6():
await drive_base.straight(50)
await left_arm.run_angle(700, 250)
await drive_base.turn(30)
await drive_base.straight(-60)
await drive_base.turn(80)
await drive_base.straight(-900)
async def arc_back(radius, angle):
#print(radius, angle)
drive_base.arc(radius, angle, None)
async def lift_right_arm():
await right_arm.run_angle(100, -90)
# This is a refactor of Salvage operation mission without wait and realignment
async def Run6_1(): #experimental
await drive_base.straight(500)
await right_arm.run_angle(100,90)
await drive_base.straight(-75)
#ack back while raising arm
await multitask (
lift_right_arm(),
arc_back(-215, -45)
)
#align to raise the ship
await drive_base.straight(-150)
await drive_base.turn(-45)
#await drive_base.straight(-350)
#await wait(1000)
#Solve ship
await drive_base.straight(800)
await drive_base.straight(-200)
await drive_base.turn(-15)
await drive_base.straight(350)
await drive_base.turn(-100)
await drive_base.straight(-80)
await left_arm.run_angle(500, -700)
await drive_base.straight(50)
await drive_base.straight(50)
await left_arm.run_angle(700, 250)
await drive_base.turn(15)
await drive_base.straight(-80)
await drive_base.turn(80)
await drive_base.straight(-900)
"""
Run#6
- Solve 2/3 Site Markings
- Run only if have time
- Purple Key
"""
async def Run6_7(): # experiment with ferris wheel for Site Markings
solve_site_mark_1()
solve_site_mark_2()
#return to base
await drive_base.straight(-300)
drive_base.stop()
async def Run6_7(): # experiment with ferris wheel for Site Markings
async def solve_site_mark_1():
await drive_base.straight(500)
await right_arm.run_angle(100, -10)
await wait(50)
#await multitask (
#lift_right_arm()
#await right_arm.run_angle(100, 10)
#await arc_back(-215, -140)
await drive_base.straight(-300)
await drive_base.arc(-150, -140, None)
async def solve_site_mark_2():
await drive_base.straight(-300)
await wait(50)
await right_arm.run_angle(50, 50)
#await drive_base.straight(-300)
drive_base.stop()
# Function to classify color based on HSV
def detect_color(h, s, v, reflected):
@@ -323,27 +322,27 @@ async def main():
print(color)
if color == "Red":
print('Running Mission 3')
await Run2_1() #red
elif color == "Orange":
print('Running Mission 6')
await Run6_1() #orange
elif color == "Yellow":
print('Running Mission 4')
await Run_3_4() #yellow
elif color == "Green":
if color == "Green":
print('Running Mission 1')
await Run1() #green - vertically
elif color == "Blue":
print('Running Mission 5')
await Run5() #blue - vertically
elif color == "Purple":
await Run1()
elif color == "Red":
print('Running Mission 2')
await Run6_7() #purple - vertically
await Run2()
elif color == "Yellow":
print('Running Mission 3')
await Run3()
elif color == "Blue":
print('Running Mission 4')
await Run4()
elif color == "Orange":
print('Running Mission 5')
await Run5()
elif color == "Purple":
print('Running Mission 6')
await Run6_7()
elif color == "Light_Blue":
print("Running Mission 2_1")
await Run3()
await Run2_1()
else:
print(f"Unknown color detected (Hue: {h}, Sat: {s}, Val: {v})")
await wait(10)