dev #15
34
README.md
34
README.md
@@ -1,12 +1,12 @@
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# 65266 Lego Dynamics - UNEARTHED Season
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# 65266 Lego Dynamics - UNEARTHED Season Robot Code
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<div align="center">
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**⚡ Competitive Robotics Code for FLL SUBMERGED℠ Season ⚡**
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**Competitive Robotics Code for FLL SUBMERGED℠ Season**
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</div>
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@@ -79,30 +79,34 @@ Repository
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- Different colors trigger different mission runs!
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### Color Start System
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| Color | Mission | Celebration Sound |
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|-------|-----------|------------------|
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| Green 🟩 | Run 1 | Victory Fanfare |
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| White ⚪ | Run 2 | Rickroll Inspired |
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| Yellow 🟨 | Run 3 | Success Chime |
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| Orange 🟧 | Run 4 | Power Up |
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| Blue 🟦 | Run 5 | Power Up |
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| Red 🟥 | Run 6 | Ta-Da! |
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| 🟥 Red | 🟦 Blue | 🟩 Green | 🟨 Yellow |
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|--------|---------|----------|-----------|
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| Run 1 | Run 2 | Run 3 | Run 4 |
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> **Tip**: Organize your colored bricks before the match for quick run selection!
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> **Tip** Organize your colored bricks before the match for quick run selection!
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---
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## Competition Notes
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- ⏱️ **Quick Start**: Color sensor enables rapid run switching without reprogramming
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- 🎯 **Modular Design**: Easy to test and modify individual missions
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- 🔧 **Flexible Attachments**: Multiple tools optimized for different challenges
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- **Quick Start**: Color sensor enables rapid run switching without reprogramming
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- **Modular Design**: Easy to test and modify individual missions
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- **Flexible Attachments**: Multiple tools optimized for different challenges
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---
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## Contributing
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Team members can contribute by:
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- 🐛 Reporting bugs via Issues
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- 💡 Suggesting mission optimizations
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- 🧪 Testing new attachment designs
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- 📝 Documenting successful strategies
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- Reporting bugs via Issues
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- Suggesting mission optimizations
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- Testing new attachment designs
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- Documenting successful strategies
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---
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113
final/2main.py
Normal file
113
final/2main.py
Normal file
@@ -0,0 +1,113 @@
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from pybricks.hubs import PrimeHub
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from pybricks.pupdevices import Motor, ColorSensor
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from pybricks.parameters import Port, Stop, Color, Direction
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from pybricks.robotics import DriveBase
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from pybricks.tools import wait, StopWatch, multitask, run_task
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left_motor = Motor(Port.A, Direction.COUNTERCLOCKWISE)
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right_motor = Motor(Port.B)
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left_arm = Motor(Port.C, Direction.COUNTERCLOCKWISE)
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right_arm = Motor(Port.D)
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drive_base = DriveBase(left_motor, right_motor, wheel_diameter=68.8, axle_track=180)
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drive_base.settings(550,700,100,100)
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drive_base.use_gyro(True)
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async def Run1():
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left_arm.run_angle(1000, 300)
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right_arm.run_angle(1000,500)
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await drive_base.straight(320)
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await right_arm.run_angle(5000,-500, Stop.HOLD)
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await right_arm.run_angle(5000,500, Stop.HOLD)
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await right_arm.run_angle(5000,-500, Stop.HOLD)
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await right_arm.run_angle(5000,500, Stop.HOLD)
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await right_arm.run_angle(5000,-500, Stop.HOLD)
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await drive_base.turn(-20)
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await drive_base.straight(275)
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await drive_base.turn(20)
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await drive_base.straight(63)
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await drive_base.turn(-30)
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right_arm.run_angle(50,500)
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await drive_base.turn(45)
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await drive_base.straight(-135)
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await drive_base.turn(-60)
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await drive_base.straight(90)
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await left_arm.run_angle(1000,-450)
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await drive_base.straight(-145)
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await left_arm.run_angle(1000,450)
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await drive_base.straight(10)
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await drive_base.turn(35)
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await drive_base.straight(-500)
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async def Run2():
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await drive_base.straight(200)
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await drive_base.turn(-20)
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await drive_base.straight(525)
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await drive_base.turn(60)
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await drive_base.straight(50)
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await right_arm.run_angle(2000,1000)
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await drive_base.straight(-50)
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await drive_base.turn(45)
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await drive_base.straight(50)
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await right_arm.run_angle(350,-1000)
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await drive_base.turn(-100)
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await drive_base.straight(-600)
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async def Run3():
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await drive_base.straight(915)
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await drive_base.turn(-90)
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await drive_base.straight(60)
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await left_arm.run_angle(10000,-15000)
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await drive_base.straight(-60)
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await drive_base.turn(85)
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await drive_base.straight(2000)
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async def Run5():
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await drive_base.straight(420)
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await right_arm.run_angle(300,-100)
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await drive_base.straight(-100)
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await right_arm.run_angle(300, 100)
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await drive_base.straight(-350)
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async def Run6():
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await drive_base.straight(420)
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await right_arm.run_angle(300,-100)
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await drive_base.straight(-100)
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await right_arm.run_angle(300, 100)
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await drive_base.straight(-350)
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def main():
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if color_sensor.color() == Color.GREEN:
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Run1()
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if color_sensor.color() == Color.WHITE:
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Run2()
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if color_sensor.color() == Color.YELLOW:
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Run3()
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if color_sensor.color() == Color.BLUE:
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Run5()
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if color_sensor.color() == Color.RED:
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Run6()
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print(f'Detected color: {color_sensor.color()}')
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# Main execution loop
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while True:
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main()
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wait(100)
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102
final/3main.py
Normal file
102
final/3main.py
Normal file
@@ -0,0 +1,102 @@
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from pybricks.hubs import PrimeHub
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from pybricks.pupdevices import Motor, ColorSensor
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from pybricks.parameters import Port, Stop, Color, Direction
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from pybricks.robotics import DriveBase
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from pybricks.tools import wait, StopWatch, multitask, run_task
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async def Run1():
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await multitask(left_arm.run_angle(1000, 300), right_arm.run_angle(1000,500))
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await drive_base.straight(320)
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await right_arm.run_angle(5000,-500, Stop.HOLD)
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await right_arm.run_angle(5000,500, Stop.HOLD)
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await right_arm.run_angle(5000,-500, Stop.HOLD)
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await right_arm.run_angle(5000,500, Stop.HOLD)
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await right_arm.run_angle(5000,-500, Stop.HOLD)
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await drive_base.turn(-20)
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await drive_base.straight(275)
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await drive_base.turn(20)
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await drive_base.straight(63)
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await multitask(drive_base.turn(-30), right_arm.run_angle(50,500))
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await drive_base.turn(45)
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await drive_base.straight(-135)
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await drive_base.turn(-60)
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await drive_base.straight(90)
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await left_arm.run_angle(1000,-450)
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await drive_base.straight(-145)
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await left_arm.run_angle(1000,450)
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await drive_base.straight(10)
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await drive_base.turn(35)
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await drive_base.straight(-500)
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async def Run2():
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await drive_base.straight(200)
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await drive_base.turn(-20)
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await drive_base.straight(525)
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await drive_base.turn(60)
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await drive_base.straight(50)
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await right_arm.run_angle(2000,1000)
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await drive_base.straight(-50)
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await drive_base.turn(45)
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await drive_base.straight(50)
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await right_arm.run_angle(350,-1000)
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await drive_base.turn(-100)
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await drive_base.straight(-600)
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async def Run3():
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await drive_base.straight(915)
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await drive_base.turn(-90)
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await drive_base.straight(60)
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await left_arm.run_angle(10000,-15000)
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await drive_base.straight(-60)
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await drive_base.turn(85)
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await drive_base.straight(2000)
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async def Run5():
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await drive_base.straight(420)
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await right_arm.run_angle(300,-100)
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await drive_base.straight(-100)
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await right_arm.run_angle(300, 100)
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await drive_base.straight(-350)
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async def Run6():
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await drive_base.straight(420)
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await right_arm.run_angle(300,-100)
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await drive_base.straight(-100)
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await right_arm.run_angle(300, 100)
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await drive_base.straight(-350)
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async def main():
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while True:
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detected_color = color_sensor.color(True)
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if detected_color == Color.GREEN:
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print('Detected color: Green')
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await Run1()
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elif detected_color == Color.WHITE:
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print('Detected color: White')
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await Run2()
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elif detected_color == Color.YELLOW:
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print('Detected color: Yellow')
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await Run3()
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elif detected_color == Color.BLUE:
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print('Detected color: Blue')
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await Run5()
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elif detected_color == Color.RED:
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print('Detected color: Red')
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await Run6()
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else:
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print("None detected")
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# Main execution
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run_task(main())
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287
final/4main.py
Normal file
287
final/4main.py
Normal file
@@ -0,0 +1,287 @@
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from pybricks.hubs import PrimeHub
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from pybricks.pupdevices import Motor, ColorSensor
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from pybricks.parameters import Port, Stop, Color, Direction
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from pybricks.robotics import DriveBase
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from pybricks.tools import wait, StopWatch, multitask, run_task
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hub = PrimeHub()
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left_motor = Motor(Port.A, Direction.COUNTERCLOCKWISE)
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right_motor = Motor(Port.B)
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left_arm = Motor(Port.C, Direction.COUNTERCLOCKWISE)
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right_arm = Motor(Port.D)
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drive_base = DriveBase(left_motor, right_motor, wheel_diameter=68.8, axle_track=180)
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drive_base.settings(550,700,100,100)
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drive_base.use_gyro(True)
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color_sensor = ColorSensor(Port.F)
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hub.speaker.volume(50) # Set the volume of the speaker
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cn = {
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"Cs3": 138.59,
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"D3": 146.83,
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"Ds3": 155.56,
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"E3": 164.81,
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"F3": 174.61,
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"Fs3": 185.00,
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"G3": 196.00,
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"Gs3": 207.65,
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"A3": 220.00,
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"As3": 233.08,
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"B3": 246.94,
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"C4": 261.63,
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"Cs4": 277.18,
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"D4": 293.66,
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"Ds4": 311.13,
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"E4": 329.63,
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"F4": 349.23,
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"Fs4": 369.99,
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"G4": 392.00,
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"Gs4": 415.30,
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"A4": 440.00,
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"As4": 466.16,
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"B4": 493.88,
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"C5": 523.25,
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"Cs5": 554.37
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}
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async def Run1():
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left_arm.run_angle(1000, 300)
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right_arm.run_angle(1000,500)
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await drive_base.straight(320)
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await right_arm.run_angle(5000,-500, Stop.HOLD)
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await right_arm.run_angle(5000,500, Stop.HOLD)
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await right_arm.run_angle(5000,-500, Stop.HOLD)
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await right_arm.run_angle(5000,500, Stop.HOLD)
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await right_arm.run_angle(5000,-500, Stop.HOLD)
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await drive_base.turn(-20)
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await drive_base.straight(277)
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await drive_base.turn(20)
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await drive_base.straight(65)
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await drive_base.turn(-30)
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right_arm.run_angle(50,500)
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await drive_base.turn(45)
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await drive_base.straight(-145)
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await drive_base.turn(-60)
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await drive_base.straight(90)
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await left_arm.run_angle(1000,-450)
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await drive_base.straight(-145)
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await left_arm.run_angle(1000,450)
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await drive_base.straight(10)
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await drive_base.turn(35)
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await drive_base.straight(-600)
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async def Run2():
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await drive_base.straight(200)
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await drive_base.turn(-20)
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await drive_base.straight(525)
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await drive_base.turn(60)
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await drive_base.straight(50)
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await right_arm.run_angle(2000,1000)
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await drive_base.straight(-50)
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await drive_base.turn(45)
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await drive_base.straight(50)
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await right_arm.run_angle(350,-1000)
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await drive_base.straight(-100)
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await drive_base.turn(-100)
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await drive_base.straight(-600)
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async def Run3():
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await drive_base.straight(920)
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await drive_base.turn(-90)
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await drive_base.straight(60)
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drive_base.turn(-10)
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await left_arm.run_angle(10000,-4000)
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await drive_base.straight(-110)
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await drive_base.turn(90)
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await drive_base.straight(2000)
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async def Run5():
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await drive_base.straight(420)
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await right_arm.run_angle(300,-100)
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await drive_base.straight(-100)
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await right_arm.run_angle(300, 100)
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await drive_base.straight(-350)
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async def Run6():
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left_arm.run_angle(500,200)
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right_arm.run_angle(500,200)
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await drive_base.straight(70)
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await drive_base.turn(-55)
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await drive_base.straight(900)
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await drive_base.turn(92.5)
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await drive_base.straight(75)
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await drive_base.straight(21)
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await right_arm.run_angle(500,-250)
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await right_arm.run_angle(500,250)
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await drive_base.straight(-20)
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await drive_base.turn(55)
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await left_arm.run_angle(300,-400)
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await drive_base.turn(70)
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await left_arm.run_angle(300,400)
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await drive_base.turn(-60)
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await drive_base.straight(900)
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# Celebration sound types
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class CelebrationSound:
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VICTORY_FANFARE = 0
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LEVEL_UP = 1
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SUCCESS_CHIME = 2
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TA_DA = 3
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POWER_UP = 4
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RICKROLL_INSPIRED = 5
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async def play_victory_fanfare():
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"""Classic victory fanfare"""
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notes = [
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(330, 200), # E4
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(330, 100), # E4
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(330, 100), # E4
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(440, 600), # A4
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]
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for freq, duration in notes:
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await hub.speaker.beep(freq, duration)
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await wait(50)
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async def play_level_up():
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"""Upward scale for level completion"""
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notes = [
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(cn["Cs4"], 100),
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(cn["E4"], 100),
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(cn["Cs4"], 100),
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(cn["Cs5"], 100),
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(cn["Cs4"], 100),
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(cn["Gs4"], 100),
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(cn["E4"], 100),
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(cn["Cs4"], 100),
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(cn["Gs4"], 100),
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(cn["Cs4"], 100),
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(cn["Cs5"], 100),
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(cn["Gs4"], 100),
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(cn["Cs4"], 100),
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(cn["Gs4"], 100),
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(cn["Cs5"], 100),
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(cn["Gs4"], 100)
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]
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||||
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for freq, duration in notes:
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await hub.speaker.beep(freq, duration)
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await wait(20)
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async def play_success_chime():
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"""Simple success notification"""
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notes = [
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(cn["E4"], 150),
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(cn["Gs4"], 150),
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(cn["B4"], 300),
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]
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||||
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||||
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||||
for freq, duration in notes:
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await hub.speaker.beep(freq, duration)
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await wait(50)
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async def play_ta_da():
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"""Classic "ta-da!" sound"""
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||||
notes = [
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(cn["B3"], 200), # B4
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(cn["E4"], 400), # E5
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||||
]
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||||
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||||
for freq, duration in notes:
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await hub.speaker.beep(freq, duration)
|
||||
await wait(100)
|
||||
async def play_power_up():
|
||||
"""Rising power-up sound"""
|
||||
frequencies = [
|
||||
164.81, 207.65, 246.94, 329.63, 415.30, 493.88
|
||||
]
|
||||
|
||||
for freq in frequencies:
|
||||
await hub.speaker.beep(freq, 50)
|
||||
await wait(10)
|
||||
|
||||
|
||||
await hub.speaker.beep(659.24, 200)
|
||||
async def play_rickroll_inspired():
|
||||
"""Fun 80s-style dance beat inspired sound"""
|
||||
# Upbeat bouncy rhythm
|
||||
pattern = [
|
||||
(cn["B3"], 200), (cn["Cs4"], 200), (cn["Ds4"], 200), (cn["E4"], 200),
|
||||
(cn["Cs4"], 200), (cn["B3"], 200), (cn["A3"], 200), (cn["B3"], 300),
|
||||
(cn["Cs4"], 200), (cn["B3"], 200), (cn["A3"], 200), (cn["Gs3"], 400),
|
||||
]
|
||||
|
||||
|
||||
|
||||
for freq, duration in pattern:
|
||||
await hub.speaker.beep(freq, duration)
|
||||
await wait(50)
|
||||
async def celebrate_mission_complete(sound_type=CelebrationSound.RICKROLL_INSPIRED):
|
||||
"""
|
||||
Main celebration function to call after completing a mission.
|
||||
Plays a sound and shows light animation.
|
||||
|
||||
Args:
|
||||
sound_type: CelebrationSound enum value (default: SUCCESS_CHIME)
|
||||
"""
|
||||
# Light show
|
||||
hub.light.on(Color.GREEN)
|
||||
|
||||
# Play the selected celebration sound
|
||||
if sound_type == CelebrationSound.VICTORY_FANFARE:
|
||||
await play_victory_fanfare()
|
||||
elif sound_type == CelebrationSound.LEVEL_UP:
|
||||
await play_level_up()
|
||||
elif sound_type == CelebrationSound.SUCCESS_CHIME:
|
||||
await play_success_chime()
|
||||
elif sound_type == CelebrationSound.TA_DA:
|
||||
await play_ta_da()
|
||||
elif sound_type == CelebrationSound.POWER_UP:
|
||||
await play_power_up()
|
||||
elif sound_type == CelebrationSound.RICKROLL_INSPIRED:
|
||||
await play_rickroll_inspired()
|
||||
else:
|
||||
await play_success_chime() # Default fallback
|
||||
|
||||
# Blink the light
|
||||
for _ in range(3):
|
||||
hub.light.off()
|
||||
await wait(100)
|
||||
hub.light.on(Color.GREEN)
|
||||
await wait(100)
|
||||
|
||||
hub.light.off()
|
||||
|
||||
async def main():
|
||||
while True:
|
||||
|
||||
await celebrate_mission_complete(CelebrationSound.LEVEL_UP)
|
||||
color_reflected_percent = await color_sensor.reflection()
|
||||
print(color_reflected_percent)
|
||||
|
||||
color_detected = await color_sensor.color()
|
||||
print(f'Detected color: {color_detected}')
|
||||
|
||||
if color_detected == Color.GREEN:
|
||||
print('Running Mission 1')
|
||||
await Run1()
|
||||
await celebrate_mission_complete(CelebrationSound.VICTORY_FANFARE)
|
||||
elif color_detected == Color.WHITE:
|
||||
print('Running Mission 2')
|
||||
await Run2()
|
||||
await celebrate_mission_complete(CelebrationSound.RICKROLL_INSPIRED)
|
||||
elif color_detected == Color.YELLOW:
|
||||
print('Running Mission 3')
|
||||
await Run3()
|
||||
await celebrate_mission_complete(CelebrationSound.SUCCESS_CHIME)
|
||||
elif color_detected == Color.BLUE:
|
||||
print('Running Mission 5')
|
||||
await Run5()
|
||||
await celebrate_mission_complete(CelebrationSound.POWER_UP)
|
||||
elif color_detected == Color.RED:
|
||||
print('Running Mission 6')
|
||||
await Run6()
|
||||
await celebrate_mission_complete(CelebrationSound.LEVEL_UP)
|
||||
else:
|
||||
hub.light.off()
|
||||
left_motor.stop()
|
||||
right_motor.stop()
|
||||
await wait(100) #prevent loop from iterating fast
|
||||
|
||||
# Main execution loop
|
||||
run_task(main())
|
||||
341
twist_scrimmage.py
Normal file
341
twist_scrimmage.py
Normal file
@@ -0,0 +1,341 @@
|
||||
# Imports... because we kinda need them...
|
||||
from pybricks.hubs import PrimeHub
|
||||
from pybricks.pupdevices import Motor, ColorSensor
|
||||
from pybricks.parameters import Port, Stop, Color, Direction
|
||||
from pybricks.robotics import DriveBase
|
||||
from pybricks.tools import wait, StopWatch, multitask, run_task
|
||||
|
||||
# Sets all the default values for the runs
|
||||
hub = PrimeHub()
|
||||
left_motor = Motor(Port.A, Direction.COUNTERCLOCKWISE)
|
||||
right_motor = Motor(Port.B)
|
||||
left_arm = Motor(Port.C)#, Direction.COUNTERCLOCKWISE)
|
||||
right_arm = Motor(Port.D)
|
||||
drive_base = DriveBase(left_motor, right_motor, wheel_diameter=68.8, axle_track=180)
|
||||
drive_base.settings(550,700,100,100)
|
||||
drive_base.use_gyro(True)
|
||||
color_sensor = ColorSensor(Port.F)
|
||||
Color.ORANGE = Color(37, 85, 95)
|
||||
Color.BLUE = Color(230,100,100)
|
||||
Color.YELLOW = Color(53, 75, 84)
|
||||
color_sensor.detectable_colors([Color.YELLOW, Color.BLUE, Color.GREEN, Color.WHITE, Color.RED, Color.ORANGE, Color.NONE])
|
||||
hub.speaker.volume(50) # Set the volume of the speaker
|
||||
color_sensor.detectable_colors()
|
||||
|
||||
# Notes to hertz for nice music
|
||||
cn = {
|
||||
"Cs3": 138.59,
|
||||
"D3": 146.83,
|
||||
"Ds3": 155.56,
|
||||
"E3": 164.81,
|
||||
"F3": 174.61,
|
||||
"Fs3": 185.00,
|
||||
"G3": 196.00,
|
||||
"Gs3": 207.65,
|
||||
"A3": 220.00,
|
||||
"As3": 233.08,
|
||||
"B3": 246.94,
|
||||
"C4": 261.63,
|
||||
"Cs4": 277.18,
|
||||
"D4": 293.66,
|
||||
"Ds4": 311.13,
|
||||
"E4": 329.63,
|
||||
"F4": 349.23,
|
||||
"Fs4": 369.99,
|
||||
"G4": 392.00,
|
||||
"Gs4": 415.30,
|
||||
"A4": 440.00,
|
||||
"As4": 466.16,
|
||||
"B4": 493.88,
|
||||
"C5": 523.25,
|
||||
"Cs5": 554.37
|
||||
}
|
||||
|
||||
|
||||
# RUNS - contains the mission code that will be executed on color sensor detection
|
||||
async def Run1():
|
||||
left_arm.run_angle(1000, 300)
|
||||
right_arm.run_angle(1000,500)
|
||||
await drive_base.straight(320)
|
||||
await right_arm.run_angle(5000,-500, Stop.HOLD)
|
||||
await right_arm.run_angle(5000,500, Stop.HOLD)
|
||||
await right_arm.run_angle(5000,-500, Stop.HOLD)
|
||||
await right_arm.run_angle(5000,500, Stop.HOLD)
|
||||
await right_arm.run_angle(5000,-500, Stop.HOLD)
|
||||
await drive_base.turn(-20)
|
||||
await drive_base.straight(277)
|
||||
await drive_base.turn(20)
|
||||
await drive_base.straight(65)
|
||||
await drive_base.turn(-30)
|
||||
right_arm.run_angle(50,500)
|
||||
await drive_base.turn(45)
|
||||
await drive_base.straight(-145)
|
||||
await drive_base.turn(-60)
|
||||
await drive_base.straight(90)
|
||||
await left_arm.run_angle(1000,-450)
|
||||
await drive_base.straight(-145)
|
||||
await left_arm.run_angle(1000,450)
|
||||
await drive_base.straight(10)
|
||||
await drive_base.turn(35)
|
||||
await drive_base.straight(-600)
|
||||
|
||||
async def Run2():
|
||||
await drive_base.straight(200)
|
||||
await drive_base.turn(-20)
|
||||
await drive_base.straight(525)
|
||||
await drive_base.turn(60)
|
||||
await drive_base.straight(50)
|
||||
await right_arm.run_angle(2000,1000)
|
||||
await drive_base.straight(-50)
|
||||
await drive_base.turn(45)
|
||||
await drive_base.straight(50)
|
||||
await right_arm.run_angle(350,-1000)
|
||||
await drive_base.straight(-100)
|
||||
await drive_base.turn(-100)
|
||||
await drive_base.straight(-600)
|
||||
|
||||
async def Run3():
|
||||
await drive_base.straight(920)
|
||||
await drive_base.turn(-90)
|
||||
await drive_base.straight(60)
|
||||
drive_base.turn(-10)
|
||||
await left_arm.run_angle(10000,-4000)
|
||||
await drive_base.straight(-110)
|
||||
await drive_base.turn(90)
|
||||
await drive_base.straight(2000)
|
||||
|
||||
async def Run4():
|
||||
await drive_base.straight(519)
|
||||
await left_arm.run_angle(300, -100)
|
||||
await left_arm.run_angle(300, 500)
|
||||
await drive_base.straight(180)
|
||||
await drive_base.turn(-37)
|
||||
await drive_base.straight(50)
|
||||
await right_arm.run_angle(300, -400)
|
||||
await drive_base.straight(-150)
|
||||
await drive_base.turn(125)
|
||||
await drive_base.straight(50)
|
||||
await right_arm.run_angle(300, 400)
|
||||
await drive_base.straight(-75)
|
||||
await right_arm.run_angle(300, 300)
|
||||
await drive_base.turn(-40)
|
||||
await drive_base.straight(250)
|
||||
await right_arm.run_angle(100, -300)
|
||||
await drive_base.straight(30)
|
||||
await right_arm.run_angle(50,-250)
|
||||
await drive_base.turn(30)
|
||||
await drive_base.straight(-200)
|
||||
await drive_base.turn(-50)
|
||||
await drive_base.straight(-800)
|
||||
|
||||
async def Run5():
|
||||
await drive_base.straight(420)
|
||||
await right_arm.run_angle(300,-100)
|
||||
await drive_base.straight(-100)
|
||||
await right_arm.run_angle(300, 100)
|
||||
await drive_base.straight(-350)
|
||||
|
||||
async def Run6():
|
||||
left_arm.run_angle(500,200)
|
||||
right_arm.run_angle(500,200)
|
||||
await drive_base.straight(70)
|
||||
await drive_base.turn(-55)
|
||||
await drive_base.straight(900)
|
||||
await drive_base.turn(92.5)
|
||||
await drive_base.straight(75)
|
||||
await drive_base.straight(21)
|
||||
await right_arm.run_angle(500,-250)
|
||||
await right_arm.run_angle(500,250)
|
||||
await drive_base.straight(-20)
|
||||
await drive_base.turn(55)
|
||||
await left_arm.run_angle(300,-400)
|
||||
await drive_base.turn(70)
|
||||
await left_arm.run_angle(300,400)
|
||||
await drive_base.turn(-60)
|
||||
await drive_base.straight(900)
|
||||
|
||||
# Celebration sound types
|
||||
class CelebrationSound:
|
||||
VICTORY_FANFARE = 0
|
||||
WAITING_SOUND = 1
|
||||
SUCCESS_CHIME = 2
|
||||
TA_DA = 3
|
||||
POWER_UP = 4
|
||||
RICKROLL_INSPIRED = 5
|
||||
|
||||
# Sounds functions
|
||||
async def play_victory_fanfare():
|
||||
"""Classic victory fanfare"""
|
||||
notes = [
|
||||
(cn["B3"], 200),
|
||||
(cn["B3"], 100),
|
||||
(cn["B3"], 100),
|
||||
(cn["E4"], 600)
|
||||
]
|
||||
|
||||
for freq, duration in notes:
|
||||
await hub.speaker.beep(freq, duration)
|
||||
await wait(50)
|
||||
async def play_waiting_sound():
|
||||
|
||||
# T3rm1na1 V3l0c1ty arpeggio recreated in pybricks
|
||||
notes = [
|
||||
(cn["Cs4"], 100),
|
||||
(cn["E4"], 100),
|
||||
(cn["Cs4"], 100),
|
||||
(cn["Cs5"], 100),
|
||||
(cn["Cs4"], 100),
|
||||
(cn["Gs4"], 100),
|
||||
(cn["E4"], 100),
|
||||
(cn["Cs4"], 100),
|
||||
(cn["Gs4"], 100),
|
||||
(cn["Cs4"], 100),
|
||||
(cn["Cs5"], 100),
|
||||
(cn["Gs4"], 100),
|
||||
(cn["Cs4"], 100),
|
||||
(cn["Gs4"], 100),
|
||||
(cn["Cs5"], 100),
|
||||
(cn["Gs4"], 100)
|
||||
]
|
||||
|
||||
|
||||
for freq, duration in notes:
|
||||
await hub.speaker.beep(freq, duration)
|
||||
async def play_success_chime():
|
||||
"""Simple success notification"""
|
||||
notes = [
|
||||
(cn["E4"], 150),
|
||||
(cn["Gs4"], 150),
|
||||
(cn["B4"], 300),
|
||||
]
|
||||
|
||||
|
||||
for freq, duration in notes:
|
||||
await hub.speaker.beep(freq, duration)
|
||||
await wait(50)
|
||||
async def play_ta_da():
|
||||
"""Classic "ta-da!" sound"""
|
||||
notes = [
|
||||
(cn["Cs4"], 200),
|
||||
(cn["Ds4"], 200),
|
||||
(cn["E4"], 200),
|
||||
(cn["Ds4"], 200),
|
||||
(cn["E4"], 200),
|
||||
(cn["Fs4"], 400),
|
||||
(cn["Gs4"], 600),
|
||||
(cn["Fs4"], 400),
|
||||
(cn["Gs4"], 200),
|
||||
(cn["A4"], 200),
|
||||
(cn["B4"], 200),
|
||||
(cn["C5"], 200),
|
||||
(cn["Cs5"], 200)
|
||||
]
|
||||
|
||||
for freq, duration in notes:
|
||||
await hub.speaker.beep(freq, duration)
|
||||
#await wait(100)
|
||||
async def play_power_up():
|
||||
"""Rising power-up sound"""
|
||||
frequencies = [
|
||||
164.81, 207.65, 246.94, 329.63, 415.30, 493.88
|
||||
]
|
||||
|
||||
for freq in frequencies:
|
||||
await hub.speaker.beep(freq, 50)
|
||||
await wait(10)
|
||||
|
||||
|
||||
await hub.speaker.beep(659.24, 200)
|
||||
async def play_rickroll_inspired():
|
||||
"""Fun 80s-style dance beat inspired sound"""
|
||||
# Upbeat bouncy rhythm
|
||||
pattern = [ (cn["B3"], 100), (cn["Cs4"], 100), (cn["Ds4"], 100), (cn["E4"], 100), (cn["Cs4"], 100), (cn["B3"], 100), (cn["A3"], 100), (cn["B3"], 200), (cn["Cs4"], 100), (cn["B3"], 100), (cn["A3"], 100), (cn["Gs3"], 200), ]
|
||||
|
||||
|
||||
|
||||
for freq, duration in pattern:
|
||||
await hub.speaker.beep(freq, duration)
|
||||
#await wait(50)
|
||||
|
||||
# Basically a big if else statement that calls the functions above
|
||||
async def celebrate_mission_complete(sound_type=CelebrationSound.RICKROLL_INSPIRED):
|
||||
"""
|
||||
Main celebration function to call after completing a mission.
|
||||
Plays a sound and shows light animation.
|
||||
|
||||
Args:
|
||||
sound_type: CelebrationSound enum value (default: SUCCESS_CHIME)
|
||||
"""
|
||||
# Light show
|
||||
hub.light.on(Color.GREEN)
|
||||
|
||||
# Play the selected celebration sound
|
||||
if sound_type == CelebrationSound.VICTORY_FANFARE:
|
||||
await play_victory_fanfare()
|
||||
elif sound_type == CelebrationSound.WAITING_SOUND:
|
||||
await play_waiting_sound()
|
||||
elif sound_type == CelebrationSound.SUCCESS_CHIME:
|
||||
await play_success_chime()
|
||||
elif sound_type == CelebrationSound.TA_DA:
|
||||
await play_ta_da()
|
||||
elif sound_type == CelebrationSound.POWER_UP:
|
||||
await play_power_up()
|
||||
elif sound_type == CelebrationSound.RICKROLL_INSPIRED:
|
||||
await play_rickroll_inspired()
|
||||
else:
|
||||
await play_success_chime() # Default fallback
|
||||
|
||||
# Blink the light
|
||||
for _ in range(3):
|
||||
hub.light.off()
|
||||
await wait(100)
|
||||
hub.light.on(Color.GREEN)
|
||||
await wait(100)
|
||||
|
||||
hub.light.off()
|
||||
|
||||
# This where everything happens
|
||||
async def main():
|
||||
# MAIN LOOP
|
||||
while True:
|
||||
await celebrate_mission_complete(CelebrationSound.RICKROLL_INSPIRED)
|
||||
color_reflected_percent = await color_sensor.reflection()
|
||||
print(f"Color reflection percentage: {color_reflected_percent}")
|
||||
|
||||
color_detected = await color_sensor.color()
|
||||
print(f'Detected color: {color_detected}')
|
||||
hsv = await color_sensor.hsv()
|
||||
print(f"Measured HSV: {hsv}")
|
||||
if color_reflected_percent > 0:
|
||||
if color_detected == Color.GREEN:
|
||||
print('Running Mission 1')
|
||||
await Run1()
|
||||
await celebrate_mission_complete(CelebrationSound.VICTORY_FANFARE)
|
||||
elif color_detected == Color.WHITE:
|
||||
print('Running Mission 2')
|
||||
await Run2()
|
||||
await celebrate_mission_complete(CelebrationSound.RICKROLL_INSPIRED)
|
||||
elif color_detected == Color.YELLOW:
|
||||
print('Running Mission 3')
|
||||
await Run3()
|
||||
await celebrate_mission_complete(CelebrationSound.SUCCESS_CHIME)
|
||||
elif color_detected == Color.ORANGE:
|
||||
print('Running Mission 4')
|
||||
await Run4()
|
||||
await celebrate_mission_complete(CelebrationSound.POWER_UP)
|
||||
elif color_detected == Color.BLUE:
|
||||
print('Running Mission 5')
|
||||
await Run5()
|
||||
await celebrate_mission_complete(CelebrationSound.POWER_UP)
|
||||
elif color_detected == Color.RED:
|
||||
print('Running Mission 6')
|
||||
await Run6()
|
||||
await celebrate_mission_complete(CelebrationSound.TA_DA)
|
||||
else:
|
||||
hub.light.off()
|
||||
left_motor.stop()
|
||||
right_motor.stop()
|
||||
else:
|
||||
print("No color was detected.")
|
||||
await wait(100) # prevent loop from iterating fast
|
||||
run_task(main())
|
||||
Reference in New Issue
Block a user