2 Commits

Author SHA1 Message Date
913e12f122 Merge pull request 'dev' (#44) from dev into main
Reviewed-on: #44
2025-11-12 01:22:35 +00:00
d1eb92cf25 Merge pull request 'dev' (#35) from dev into main
Reviewed-on: #35
2025-10-31 11:58:01 +00:00
28 changed files with 554 additions and 1666 deletions

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@@ -63,14 +63,17 @@ Repository
### Installation & Deployment - from the server - everyday ### Installation & Deployment - from the server - everyday
1. Download the file competition_codes/sectionals/sectional_main_dec_6.py 1. Download the file codes_for_scrimmage/regional-final/Final_combined.py
- You can do this through the repo, by using cURL, or by using git. - You can do this through the repo, by using cURL, or by using git.
- Repo - Go to the [latest release](https://codes.fll-65266.org/FLL_65266_LEGO_DYNAMICS/solutions_season_unearthed/releases) and click the "Download as ZIP" button to get the full repository. - Repo - Go to [codes_for_scrimmage/regional-final/Final_combined.py](codes_for_scrimmage/regional-final/Final_combined.py) and click the "Download" button.
- Single file - Go to the latest release and click the file link to get the raw master file. - cURL or another HTTP data transferrer -
- git CLI -
```git clone https://codes.fll-65266.org/FLL_65266_LEGO_DYNAMICS/solutions_season_unearthed.git```
Then use the master file. ```curl -o Final_combined.py https://codes.fll-65266.org/FLL_65266_LEGO_DYNAMICS/solutions_season_unearthed/raw/branch/main/codes_for_scrimmage/regional-final/Final_combined.py```
- git CLI -
```git clone -b dev https://codes.fll-65266.org/FLL_65266_LEGO_DYNAMICS/solutions_season_unearthed.git && cd solutions_season_unearthed/codes_for_scrimmage/regional-final```
Then use Final_combined.py.
2. Open https://code.pybricks.com/ and select the "Import a file" button on the top of the left bar. Import the .py file. Pair your robot via Bluetooth in Pybricks by selecting the Bluetooth button. 2. Open https://code.pybricks.com/ and select the "Import a file" button on the top of the left bar. Import the .py file. Pair your robot via Bluetooth in Pybricks by selecting the Bluetooth button.

42
RoshoDaGoat.py Normal file
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@@ -0,0 +1,42 @@
from pybricks.hubs import PrimeHub
from pybricks.pupdevices import Motor, ColorSensor, UltrasonicSensor, ForceSensor
from pybricks.parameters import Button, Color, Direction, Port, Side, Stop
from pybricks.robotics import DriveBase
from pybricks.tools import wait, StopWatch, run_task, multitask
hub = PrimeHub()
# Initialize both motors. In this example, the motor on the
# left must turn counterclockwise to make the robot go forward.
left_motor = Motor(Port.A, Direction.COUNTERCLOCKWISE)
right_motor = Motor(Port.B)
arm_motor = Motor(Port.D, Direction.CLOCKWISE)
arm_motor_left= Motor(Port.C, Direction.CLOCKWISE)
# Initialize the drive base. In this example, the wheel diameter is 56mm.
# The distance between the two wheel-ground contact points is 112mm.
drive_base = DriveBase(left_motor, right_motor, wheel_diameter=68.8, axle_track=180)
print('The default settings are: ' + str(drive_base.settings()))
drive_base.settings(300,1000,300,750)
# Optionally, uncomment the line below to use the gyro for improved accuracy.
drive_base.use_gyro(True)
async def main():
await drive_base.straight(519)
await arm_motor_left.run_angle(-10000, 300)
await arm_motor_left.run_angle(10000, 600)
await drive_base.straight(160)
await drive_base.turn(-30)
await drive_base.straight(50)
await arm_motor.run_angle(3000, 3000)
await drive_base.straight(-150)
await drive_base.turn(135)
await drive_base.straight(50)
await arm_motor.run_angle(10000, -3000)
await drive_base.straight(-100)
await drive_base.turn(-54)
await arm_motor.run_angle(10000, -3000)
await drive_base.straight(200)
await arm_motor.run_angle(10000, 10000)
run_task(main())

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@@ -1,220 +0,0 @@
from pybricks.pupdevices import Motor, ColorSensor, UltrasonicSensor, ForceSensor
from pybricks.parameters import Button, Color, Direction, Port, Side, Stop
from pybricks.tools import run_task, multitask
from pybricks.tools import wait, StopWatch
from pybricks.robotics import DriveBase
from pybricks.hubs import PrimeHub
# Initialize hub and devices
hub = PrimeHub()
left_motor = Motor(Port.A, Direction.COUNTERCLOCKWISE)
right_motor = Motor(Port.B)
left_arm = Motor(Port.C)
right_arm = Motor(Port.D)
lazer_ranger = UltrasonicSensor(Port.E)
color_sensor = ColorSensor(Port.F)
# DriveBase configuration
WHEEL_DIAMETER = 68.8 # mm (adjust for your wheels)
AXLE_TRACK = 180 # mm (distance between wheels)
drive_base = DriveBase(left_motor, right_motor, WHEEL_DIAMETER, AXLE_TRACK)
drive_base.settings(600, 500, 300, 200)
drive_base.use_gyro(True)
WALL_DISTANCE = 300 # mm
async def drive_forward():
"""Drive forward continuously using DriveBase."""
drive_base.drive(400, 0)
async def monitor_distance():
"""Monitor ultrasonic sensor and stop when wall is detected."""
while True:
distance = await lazer_ranger.distance()
print('Distancing...',distance)
if distance < WALL_DISTANCE:
# Stop the drivebase
await drive_base.stop
print(f"Wall detected at {distance}mm!")
break
# Small delay to prevent overwhelming the sensor
await wait(50)
# New Section
async def Run1(): # From M8_5.py
right_arm.run_angle(1000,450)
left_arm.run_angle(500,90)
await drive_base.straight(200)
await drive_base.turn(-40)
await drive_base.straight(325)
await left_arm.run_angle(500,-90)
await drive_base.straight(-100)
await drive_base.straight(50)
await left_arm.run_angle(500,180)
await drive_base.straight(-90)
left_arm.run_angle(500,-180)
await drive_base.turn(-20)
await drive_base.turn(15)
await drive_base.straight(-173)
await drive_base.turn(45)
await drive_base.straight(120)
left_arm.run_angle(1000,670)
await right_arm.run_angle(5000,-450, Stop.HOLD)
await right_arm.run_angle(5000,450, Stop.HOLD)
await right_arm.run_angle(5000,-450, Stop.HOLD)
await right_arm.run_angle(5000,450, Stop.HOLD)
await right_arm.run_angle(5000,-450, Stop.HOLD)
right_arm.run_angle(5000,450, Stop.HOLD)
await drive_base.turn(-35)
await drive_base.straight(297)
await drive_base.turn(63)
await drive_base.straight(170)
await drive_base.turn(-80)
await drive_base.straight(87)
await drive_base.turn(-15)
await drive_base.straight(-90)
await drive_base.turn(-100)
await drive_base.arc(-500,None,600)
async def Run2(): # From Heavy_lifting_final.py
await drive_base.straight(200)
await drive_base.turn(-20)
await drive_base.straight(536)
await drive_base.turn(60, Stop.HOLD)
await drive_base.straight(30)
await right_arm.run_angle(5000, 2900)
await drive_base.straight(40)
await right_arm.run_angle(5000, -4000)
await drive_base.straight(-60)
await drive_base.turn(-60)
await drive_base.straight(-670)
async def Run3(): # tip the scale.py
right_arm.run_angle(500,400)
await drive_base.straight(800)
await drive_base.turn(90)
await drive_base.straight(86)
await right_arm.run_angle(800,-600)
await right_arm.run_angle(900,800)
await drive_base.straight(-100)
await drive_base.turn(90)
await drive_base.straight(800)
drive_base.brake()
async def Run4(): # From Send_Over_Final.py
await drive_base.straight(920)
await drive_base.turn(-90,Stop.HOLD)
await drive_base.straight(65)
#Solve
drive_base.turn(-10)
await left_arm.run_angle(10000,-4000)
await drive_base.straight(-110)
await drive_base.turn(90)
await multitask(
drive_forward(),
monitor_distance()
)
# Add Rishi's code here
async def Run5():
await drive_base.straight(700)
await drive_base.turn(-20)
await drive_base.straight(110)
await drive_base.straight(-210)
await drive_base.turn(63)
await drive_base.straight(130)
await right_arm.run_angle(1000, -1200)
await drive_base.straight(84)
await right_arm.run_angle(300, 1200)
await drive_base.straight(-900)
# Add - Adi's code here
async def Run6():
await drive_base.straight(500)
await right_arm.run_angle(300,500)
await drive_base.straight(-75)
await right_arm.run_angle(300, -900)
await drive_base.straight(-350)
await wait(1000)
await drive_base.straight(800)
await drive_base.straight(-200)
await drive_base.turn(-15)
await drive_base.straight(350)
await drive_base.turn(-102.5)
await drive_base.straight(-80)
await left_arm.run_angle(500, -900)
await drive_base.straight(50)
await drive_base.straight(50)
await left_arm.run_angle(700, 270)
await drive_base.turn(30)
await drive_base.straight(-60)
# Function to classify color based on HSV
def detect_color(h, s, v, reflected):
if reflected > 4:
if h < 4 or h > 350: # red
return "Red"
elif 3 < h < 40 and s > 70: # orange
return "Orange"
elif 47 < h < 56: # yellow
return "Yellow"
elif 70 < h < 160: # green - do it vertically not horizontally for accuracy
return "Green"
elif 210 < h < 225: # blue - do it vertically not horizontally for accuracy
return "Blue"
elif 260 < h < 350: # purple
return "Purple"
else:
return "Unknown"
return "Unknown"
async def main():
while True:
h, s, v = await color_sensor.hsv()
reflected = await color_sensor.reflection()
color = detect_color(h, s, v, reflected)
if color == "Red":
print('Running Mission 3')
await Run3() #red
elif color == "Orange":
print('Running Mission 6')
await Run6() #orange
elif color == "Yellow":
print('Running Mission 4')
await Run4() #yellow
elif color == "Green":
print('Running Mission 1')
await Run1() #green - vertically
elif color == "Blue":
print('Running Mission 5')
await Run5() #blue - vertically
elif color == "Purple":
print('Running Mission 2')
await Run2() #purple - vertically
else:
print(f"Unknown color detected (Hue: {h}, Sat: {s}, Val: {v})")
await wait(10)
# Run the main function
run_task(main())

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@@ -1,383 +0,0 @@
from pybricks.pupdevices import Motor, ColorSensor, UltrasonicSensor, ForceSensor
from pybricks.parameters import Button, Color, Direction, Port, Side, Stop
from pybricks.tools import run_task, multitask
from pybricks.tools import wait, StopWatch
from pybricks.robotics import DriveBase
from pybricks.hubs import PrimeHub
# Initialize hub and devices
hub = PrimeHub()
left_motor = Motor(Port.A, Direction.COUNTERCLOCKWISE)
right_motor = Motor(Port.B,Direction.CLOCKWISE) # Specify default direction
left_arm = Motor(Port.C, Direction.CLOCKWISE) # Specify default direction
right_arm = Motor(Port.D, Direction.CLOCKWISE,[[12,36],[12,20,24]]) #Added gear train list for gear ration
lazer_ranger = UltrasonicSensor(Port.E)
color_sensor = ColorSensor(Port.F)
# DriveBase configuration
WHEEL_DIAMETER = 68.8 # mm (adjust for your wheels)
AXLE_TRACK = 180 # mm (distance between wheels)
drive_base = DriveBase(left_motor, right_motor, WHEEL_DIAMETER, AXLE_TRACK)
drive_base.settings(600, 500, 300, 200)
drive_base.use_gyro(True)
WALL_DISTANCE = 200 # mm
async def drive_forward():
"""Drive forward continuously using DriveBase."""
drive_base.drive(400, 0)
async def drive_backward():
"""Drive forward continuously using DriveBase."""
drive_base.drive(400, 0)
async def monitor_distance():
"""Monitor ultrasonic sensor and stop when wall is detected."""
while True:
distance = await lazer_ranger.distance()
print('Distancing...',distance)
if distance < WALL_DISTANCE:
# Stop the drivebase
drive_base.stop()
print(f"Wall detected at {distance}mm!")
break
if distance is None:
continue
# Small delay to prevent overwhelming the sensor
await wait(50)
"""
Run#1
- Removed forge and who lived here part
- What's on sale + Silo
- Green Key
"""
async def Run1():
await solve_whats_on_sale()
await solve_silo()
# return to base
await drive_base.straight(-90)
#await drive_base.turn(-100)
await drive_base.arc(200,None,-300)
drive_base.stop()
async def solve_whats_on_sale():
right_arm.run_angle(500,30)
left_arm.run_angle(500,90)
await drive_base.straight(200)
await drive_base.turn(-40)
await drive_base.straight(325)
await left_arm.run_angle(500,-90)
await drive_base.straight(-100)
await drive_base.straight(50)
await left_arm.run_angle(500,180)
await drive_base.straight(-90)
left_arm.run_angle(500,-180)
await drive_base.turn(-20)
await drive_base.turn(15)
async def solve_silo():
await drive_base.straight(-173)
await drive_base.turn(45)
await drive_base.straight(120)
left_arm.run_angle(1000,670)
await right_arm.run_angle(4000,-30, Stop.HOLD)
await right_arm.run_angle(4000,30, Stop.HOLD)
await right_arm.run_angle(4000,-30, Stop.HOLD)
await right_arm.run_angle(4000,30, Stop.HOLD)
await right_arm.run_angle(4000,-30, Stop.HOLD)
right_arm.run_angle(4000,30, Stop.HOLD)
"""
Run#2
- This to solve forge, who lived here and heavy lifting combined
- Red Key
"""
async def Run2():
await solve_forge()
await solve_heavy_lifting()
await solve_who_lived_here()
# return to base
await drive_base.arc(-500,None,600)
drive_base.stop()
async def solve_forge():
await right_arm.run_target(50,50)
# await right_arm.run_angle(50,-30)
await drive_base.arc(350,113, None)
await drive_base.straight(20)
await drive_base.turn(-60)
await drive_base.straight(-47)
async def solve_heavy_lifting():
await right_arm.run_angle(500,-160) # arm down
await wait(100)
await drive_base.turn(20) # turn right a little bit
await right_arm.run_angle(500,160) #arm up
await drive_base.turn(-20) #reset position
async def solve_who_lived_here():
await drive_base.straight(50)
await drive_base.turn(-15)
await drive_base.straight(50)
await drive_base.turn(-25)
await drive_base.straight(-50)
await drive_base.turn(-100)
"""
Run#2.1
- Alternate solution for Forge, Who lived here and Heavy Lifting combined
- Light Blue Key
- Different alignment
"""
async def Run2_1():
await solve_forge_straight()
await solve_heavy_lifting()
await solve_who_lived_here()
# return to base
await drive_base.arc(-500,None,600)
drive_base.stop()
async def solve_forge_straight():
await right_arm.run_target(50,50)
await right_arm.run_angle(50,-30)
await drive_base.straight(700)
# await drive_base.turn(-30)
# await drive_base.straight(20)
await drive_base.turn(-40)
await drive_base.straight(-30)
"""
Run#3
- Combined angler artifacts and tip the scale
- Yellow key
"""
async def Run3():
await solve_angler_artifacts()
await solve_tip_the_scale()
#cross over to red side
await multitask(
drive_forward(),
monitor_distance()
)
async def solve_angler_artifacts():
await drive_base.straight(940)
await drive_base.turn(-90,Stop.HOLD)
await drive_base.straight(65)
#Solve
drive_base.turn(-10)
await left_arm.run_angle(10000,-3000)
await drive_base.straight(-110)
await drive_base.turn(90)
await drive_base.arc(-150,-103, None)
async def solve_tip_the_scale():
await drive_base.turn(3)
await drive_base.straight(142.5)
await right_arm.run_angle(800,-150)
await right_arm.run_angle(900,150)
await drive_base.straight(-100)
await drive_base.turn(-65)
await drive_base.straight(300,Stop.COAST_SMART)
await drive_base.arc(10,-47, None)
#await drive_base.turn(-23, Stop.COAST_SMART)
"""
Run #4
- Solves the Mineshaft explorer + 2/3 Surface Brush + 1/3 Map Reveal
- Blue Key
"""
async def Run4():
await drive_base.straight(700)
await drive_base.turn(-18)
await drive_base.straight(120)
await drive_base.straight(-210)
await drive_base.turn(61)
await drive_base.straight(133)
await right_arm.run_angle(400, -200)
await drive_base.straight(90)
await right_arm.run_angle(100, 95)
#await drive_base.straight(-875)
#return with arc
await drive_base.straight(-600)
await drive_base.arc(10,-47, None)
await drive_base.straight(-400,Stop.COAST_SMART)
async def solve_brush_reveal():
await drive_base.straight(700)
await drive_base.turn(-20)
await drive_base.straight(110)
await drive_base.straight(-210)
async def solve_mineshaft_explorer():
await drive_base.turn(63)
await drive_base.straight(130)
await right_arm.run_angle(1000, -90)
await drive_base.straight(84)
await right_arm.run_angle(300, 90)
"""
Run#5
- Solves Salvage Operation + Statue Rebuild
- Orange Key
"""
async def Run5():
await drive_base.straight(550)
await right_arm.run_angle(300,100)
await drive_base.straight(-75)
await right_arm.run_angle(300, -100)
await drive_base.straight(300)
await drive_base.straight(-200)
await drive_base.turn(-15)
#solving statue
await drive_base.straight(350)
await drive_base.turn(-104)
await drive_base.straight(-80)
await left_arm.run_angle(500, -900)
await drive_base.straight(120)
await drive_base.turn(5)
await left_arm.run_angle(500, 290)
await drive_base.turn(18)
await drive_base.straight(-100)
await drive_base.turn(-90)
await drive_base.straight(900)
drive_base.stop()
async def solve_salvage_operation():
await drive_base.straight(500)
await right_arm.run_angle(300,500)
await drive_base.straight(-75)
await right_arm.run_angle(300, -900)
await drive_base.straight(-350)
await wait(1000)
await drive_base.straight(800)
await drive_base.straight(-200)
await drive_base.turn(-15)
await drive_base.straight(350)
async def solve_statue_rebuild():
await drive_base.turn(-100)
await drive_base.straight(-80)
await left_arm.run_angle(500, -900)
await drive_base.straight(50)
await drive_base.straight(50)
await left_arm.run_angle(700, 250)
await drive_base.turn(30)
"""
Run#6
- Solve 2/3 Site Markings
- Run only if have time
- Purple Key
"""
async def Run6_7(): # experiment with ferris wheel for Site Markings
#solve_site_mark_1()
#solve_site_mark_2()
await drive_base.straight(640)
await drive_base.straight(-150)
await drive_base.turn(-8)
await left_arm.run_angle(500, -520)
await drive_base.straight(300)
await wait(50)
await left_arm.run_angle(500, 700)
#return to base
await drive_base.straight(-300)
drive_base.stop()
async def solve_site_mark_1():
await drive_base.straight(500)
await right_arm.run_angle(100, -10)
await wait(50)
await drive_base.straight(-300)
await drive_base.arc(-150, -140, None)
async def solve_site_mark_2():
await drive_base.straight(-300)
await wait(50)
await right_arm.run_angle(50, 50)
# Function to classify color based on HSV
def detect_color(h, s, v, reflected):
if reflected > 4:
if h < 4 or h > 350: # red
return "Red"
elif 3 < h < 40 and s > 70: # orange
return "Orange"
elif 47 < h < 56: # yellow
return "Yellow"
elif 70 < h < 160: # green - do it vertically not horizontally for accuracy
return "Green"
elif 195 < h < 198: # light blue
return "Light_Blue"
elif 210 < h < 225: # blue - do it vertically not horizontally for accuracy
return "Blue"
elif 260 < h < 350: # purple
return "Purple"
else:
return "Unknown"
return "Unknown"
async def main():
while True:
h, s, v = await color_sensor.hsv()
print(color_sensor.color())
print(h,s,v)
reflected = await color_sensor.reflection()
color = detect_color(h, s, v, reflected)
print(color)
if color == "Green":
print('Running Mission 1')
await Run1()
elif color == "Red":
print('Running Mission 2')
await Run2()
elif color == "Yellow":
print('Running Mission 3')
await Run3()
elif color == "Blue":
print('Running Mission 4')
await Run4()
elif color == "Orange":
print('Running Mission 5')
await Run5()
elif color == "Purple":
print('Running Mission 6_7')
await Run6_7()
elif color == "Light_Blue":
print("Running Mission 2_1")
await Run2_1()
else:
print(f"Unknown color detected (Hue: {h}, Sat: {s}, Val: {v})")
await wait(10)
# Run the main function
run_task(main())

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@@ -1,513 +0,0 @@
#Important Notice: All codes should be tested while the robot's battery is at 100%, and all updates must be made when the robot is at full charge.
import umath
from pybricks.pupdevices import Motor, ColorSensor, UltrasonicSensor, ForceSensor
from pybricks.parameters import Button, Color, Direction, Port, Side, Stop
from pybricks.tools import run_task, multitask
from pybricks.tools import wait, StopWatch
from pybricks.robotics import DriveBase
from pybricks.hubs import PrimeHub
# Initialize hub and devices
hub = PrimeHub()
left_motor = Motor(Port.A, Direction.COUNTERCLOCKWISE)
right_motor = Motor(Port.B,Direction.CLOCKWISE) # Specify default direction
left_arm = Motor(Port.C, Direction.CLOCKWISE, [[12,36]],[[12,20,24]] ) # Specify default direction
right_arm = Motor(Port.D, Direction.CLOCKWISE,[[12,36],[12,20,24]]) #Added gear train list for gear ration
lazer_ranger = UltrasonicSensor(Port.E)
color_sensor = ColorSensor(Port.F)
# DriveBase configuration
WHEEL_DIAMETER = 68.8 # mm (adjust for your wheels)
AXLE_TRACK = 180 # mm (distance between wheels)
drive_base = DriveBase(left_motor, right_motor, WHEEL_DIAMETER, AXLE_TRACK)
drive_base.settings(600, 500, 300, 200)
drive_base.use_gyro(True)
"""
Debugging helps
"""
DEBUG = 1 # Enable when you want to show logs
# Example conversion function (adjust min/max values as needed for your hub)
async def get_battery_percentage(voltage_mV:float):
max_voltage = 8400.0 # max battery level https://assets.education.lego.com/v3/assets/blt293eea581807678a/bltb87f4ba8db36994a/5f8801b918967612e58a69a6/techspecs_techniclargehubrechargeablebattery.pdf?locale=en-us
min_voltage = 5000.0 # min battery level
percentage = ((float(voltage_mV) - min_voltage) / float(max_voltage - min_voltage) )* 100
return max(0, min(100, percentage)) # Ensure percentage is between 0 and 100
async def wait_button_release():
"""Wait for all buttons to be released"""
while hub.buttons.pressed():
await wait(500)
await wait(1000) # Debounce delay
WALL_DISTANCE = 200 # mm
async def drive_forward():
"""Drive forward continuously using DriveBase."""
drive_base.drive(1000,0)
async def drive_backward():
"""Drive forward continuously using DriveBase."""
drive_base.drive(400, 0)
async def monitor_distance():
"""Monitor ultrasonic sensor and stop when wall is detected."""
while True:
distance = await lazer_ranger.distance()
print('Distancing...',distance)
if distance < WALL_DISTANCE:
# Stop the drivebase
drive_base.stop()
print(f"Wall detected at {distance}mm!")
break
if distance is None:
continue
# Small delay to prevent overwhelming the sensor
await wait(50)
# Use this to set default
def set_default_speed():
drive_base.settings(600, 500, 300, 200)
# Use this to change drive base movement
def set_speed(straight_speed, st_acc, turn_speed, turn_acc):
drive_base.settings(straight_speed, st_acc, turn_speed, turn_acc)
"""
Run#1
- Removed forge and who lived here part
- What's on sale + Silo
- Green Key
"""
async def Run1():
# Fast approach to near-stall position
await left_arm.run_angle(2000, 180) # Fast movement upward
# Gentle stall detection (shorter distance = faster)
await left_arm.run_until_stalled(1500, duty_limit=15)
left_arm.reset_angle(0)
print(f"Initial left arm angle : {left_arm.angle()}")
await solve_whats_on_sale_v2()
await solve_silo()
# return to base
await drive_base.straight(-90)
#await drive_base.turn(-100)
await drive_base.arc(200,None,-300)
drive_base.stop()
async def solve_whats_on_sale():
right_arm.run_angle(500,30)
#Automated inconsistency
#left_arm.run_angle(500,-119.5)
left_arm.run_target(500,-121.5, Stop.HOLD)
print(f"Position left arm angle : {left_arm.angle()}")
await drive_base.straight(180)
await drive_base.turn(-40)
await drive_base.straight(335)
await left_arm.run_angle(500,-20)
await drive_base.straight(-100)
await drive_base.straight(60)
await left_arm.run_angle(500,50)
await drive_base.straight(-100)
left_arm.run_angle(500,-50)
await drive_base.turn(-20)
left_arm.run_angle(1000,180)
await drive_base.turn(15)
async def solve_whats_on_sale_v2():
right_arm.run_angle(500,30)
# Bring down left arm to position
await left_arm.run_angle(2000, -120)
#await left_arm.run_until_stalled(-500,duty_limit=15)
print(f"Position left arm angle : {left_arm.angle()}")
left_arm.reset_angle(0)
await drive_base.straight(180)
await drive_base.turn(-40)
await drive_base.straight(335)
await left_arm.run_angle(500,-20)
await drive_base.straight(-100)
await drive_base.straight(60)
await left_arm.run_angle(500,50)
await drive_base.straight(-100)
left_arm.run_angle(500,-50)
await drive_base.turn(-20)
left_arm.run_angle(1000,180)
await drive_base.turn(15)
async def solve_silo():
await drive_base.straight(-80)
await drive_base.turn(42)
await drive_base.straight(95)
SPEED = 10000 # speed in degree per second
SWING_ANGLE = 60 # the angle!
REBOUND_ADJ = 20
# Repeat this motion 4 times
for _ in range(4):
await right_arm.run_angle(SPEED,SWING_ANGLE, Stop.HOLD) # Swing up
await right_arm.run_angle(SPEED,(-1 * SWING_ANGLE),Stop.HOLD) # Swing down
right_arm.run_angle(4000,60, Stop.HOLD)
"""
Run#2
- This to solve forge, who lived here and heavy lifting combined
- Red Key
"""
async def Run2():
await solve_forge()
await solve_heavy_lifting()
await solve_who_lived_here()
# return to base
await drive_base.arc(-500,None,600)
drive_base.stop()
async def solve_forge():
await right_arm.run_target(50,50)
# await right_arm.run_angle(50,-30)
await drive_base.arc(350,113, None)
await drive_base.straight(20)
await drive_base.turn(-60)
await drive_base.straight(-47)
async def solve_heavy_lifting():
await right_arm.run_angle(2000,-160) # arm down
await wait(100)
await drive_base.turn(30) # turn right a little bit
await right_arm.run_angle(2000,160) #arm up
await drive_base.turn(-30) #reset position
async def solve_who_lived_here():
await drive_base.straight(50)
await drive_base.turn(-15)
await drive_base.straight(50)
await drive_base.turn(-25)
await drive_base.straight(-50)
await drive_base.turn(-40)
await drive_base.straight(50)
right_arm.run_angle(1000,-160)
await drive_base.turn(-60)
await right_arm.run_angle(2000,160)
"""
Run#2.1
- Alternate solution for Forge, Who lived here and Heavy Lifting combined
- Light Blue Key
- Different alignment
"""
async def Run2_1():
await solve_forge_straight()
await solve_heavy_lifting()
await solve_who_lived_here()
# return to base
await drive_base.arc(-500,None,600)
drive_base.stop()
async def solve_forge_straight():
await right_arm.run_target(50,50)
await right_arm.run_angle(50,-30)
await drive_base.straight(700)
# await drive_base.turn(-30)
# await drive_base.straight(20)
await drive_base.turn(-40)
await drive_base.straight(-30)
"""
Run#3
- Combined angler artifacts and tip the scale
- Yellow key
"""
async def Run3():
await solve_angler_artifacts()
await solve_tip_the_scale()
#cross over to red side
await multitask(
drive_forward(),
monitor_distance()
)
async def solve_angler_artifacts():
await drive_base.straight(870)
await drive_base.turn(-90,Stop.HOLD)
await drive_base.straight(45)
#Solve
drive_base.turn(-10)
await left_arm.run_angle(10000,-750)
await drive_base.straight(-130)
await drive_base.turn(67)
async def solve_tip_the_scale():
await drive_base.straight(-200)
await drive_base.straight(60)
await drive_base.turn(22)
"""
Run #4
- Solves the Mineshaft explorer + 2/3 Surface Brush + 1/3 Map Reveal
- Blue Key
"""
async def Run4():
await drive_base.straight(700)
await drive_base.turn(-18)
await drive_base.straight(120)
await drive_base.straight(-210)
await drive_base.turn(61)
await drive_base.straight(133)
await right_arm.run_angle(400, -200)
await drive_base.straight(90)
await right_arm.run_angle(100, 95)
await drive_base.straight(-875)
async def solve_brush_reveal():
await drive_base.straight(700)
await drive_base.turn(-20)
await drive_base.straight(110)
await drive_base.straight(-210)
async def solve_mineshaft_explorer():
await drive_base.turn(63)
await drive_base.straight(130)
await right_arm.run_angle(1000, -90)
await drive_base.straight(84)
await right_arm.run_angle(300, 90)
"""
Run#5
- Solves Salvage Operation + Statue Rebuild
- Orange Key
"""
async def Run5():
# Getting the sand down
await drive_base.straight(550)
await right_arm.run_angle(300,100)
await drive_base.straight(-75)
await right_arm.run_angle(300, -100)
# Shoving the boat into place
await drive_base.straight(300)
await drive_base.straight(-200)
await drive_base.turn(-15)
# Solving statue
await drive_base.straight(350)
await drive_base.turn(-104)
await drive_base.straight(-80)
await left_arm.run_angle(500, -300)
await drive_base.straight(120)
await drive_base.turn(5)
# Lift up statue
await left_arm.run_angle(500, 100, Stop.HOLD)
await drive_base.turn(18)
await drive_base.straight(-100)
await drive_base.turn(-90)
await drive_base.straight(900)
drive_base.stop()
async def solve_salvage_operation():
await drive_base.straight(500)
await right_arm.run_angle(300,500)
await drive_base.straight(-75)
await right_arm.run_angle(300, -900)
await drive_base.straight(-350)
await wait(1000)
await drive_base.straight(800)
await drive_base.straight(-200)
await drive_base.turn(-15)
await drive_base.straight(350)
async def solve_statue_rebuild():
await drive_base.turn(-100)
await drive_base.straight(-80)
await left_arm.run_angle(500, -900)
await drive_base.straight(50)
await drive_base.straight(50)
await left_arm.run_angle(700,200)
await drive_base.turn(30)
"""
Run#6
- Solve 2/3 Site Markings
- Run only if have time
- Purple Key
"""
async def Run6_7(): # experiment with ferris wheel for Site Markings
solve_site_mark_1()
solve_site_mark_2()
#return to base
await drive_base.straight(-300)
drive_base.stop()
async def solve_site_mark_1():
await drive_base.straight(500)
await right_arm.run_angle(100, -10)
await wait(50)
await drive_base.straight(-300)
await drive_base.arc(-150, -140, None)
async def solve_site_mark_2():
await drive_base.straight(-300)
await wait(50)
await right_arm.run_angle(50, 50)
async def Run10(): # experimental map reveal attachment
await drive_base.straight(600)
drive_base.settings(150, 750, 50, 500)
await drive_base.turn(-30)
await drive_base.straight(260)
left_arm.run_angle(300,218)
set_default_speed()
await drive_base.straight(-80)
await drive_base.turn(30)
await drive_base.straight(-300)
await drive_base.straight(400)
#await left_arm.run_angle(50,120)
await drive_base.straight(-200)
await left_arm.run_angle(300,-215)
await drive_base.straight(-600)
drive_base.stop()
async def Run11(): # experimental surface brushing attachment
await drive_base.straight(600)
drive_base.settings(150, 750, 50, 500)
await drive_base.turn(-30)
await drive_base.straight(250)
#left_arm.run_angle(300,218)
set_default_speed()
await drive_base.straight(-100)
await drive_base.turn(30)
await drive_base.straight(-190)
#await drive_base.straight(400)
#await left_arm.run_angle(50,120)
#await drive_base.straight(-200)
await left_arm.run_angle(300,-300)
await drive_base.straight(-600)
drive_base.stop()
async def Run12():
await drive_base.straight(900)
await drive_base.turn(83)
await left_arm.run_angle(3000, -300)
await right_arm.run_angle(1100, -180)
drive_base.settings(150, 50, 50, 50)
await drive_base.straight(120)
left_arm.reset_angle(0)
await left_arm.run_angle(50, 50)
await right_arm.run_angle(50, 90)
await drive_base.straight(-100)
drive_base.settings(950, 750, 750, 750)
await drive_base.turn(110)
await drive_base.straight(1000)
# Function to classify color based on HSV
def detect_color(h, s, v, reflected):
if reflected > 4:
if h < 4 or h > 350: # red
return "Red"
elif 3 < h < 40 and s > 70: # orange
return "Orange"
elif 47 < h < 56: # yellow
return "Yellow"
elif 70 < h < 160: # green - do it vertically not horizontally for accuracy
return "Green"
elif 195 < h < 198: # light blue
return "Light_Blue"
elif 210 < h < 225: # blue - do it vertically not horizontally for accuracy
return "Blue"
elif 260 < h < 350: # purple
return "Purple"
else:
return "Unknown"
return "Unknown"
async def main():
while True:
pressed = hub.buttons.pressed()
h, s, v = await color_sensor.hsv()
reflected = await color_sensor.reflection()
color = detect_color(h, s, v, reflected)
if DEBUG :
#print(color_sensor.color())
#print(h,s,v)
#print(color)
print(f"button pressed: {pressed}")
if color == "Green":
print('Running Mission 1')
await Run1()
elif color == "Red":
print('Running Mission 2')
await Run2()
elif color == "Yellow":
print('Running Mission 3')
await Run3()
elif color == "Blue":
print('Running Mission 4')
await Run4()
elif color == "Orange":
print('Running Mission 5')
await Run5()
elif color == "Purple":
print('Running Mission 6')
await Run11()
elif color == "Light_Blue":
print("Running Mission 2_1")
await Run12()
else:
print(f"Unknown color detected (Hue: {h}, Sat: {s}, Val: {v})")
#pass
# Show battery % for debugging
if Button.BLUETOOTH in pressed: # using bluetooth button here since away from color sensor
# Get the battery voltage in millivolts (mV)
battery_voltage_mV = hub.battery.voltage()
# Use the function with your voltage reading
percentage = await get_battery_percentage(float(battery_voltage_mV))
if DEBUG:
print(f"Battery voltage: {battery_voltage_mV} mV")
print(f"Battery level: {percentage:.3f}%")
print("FLL Robot System Ready!")
await hub.display.text(f"{percentage:.0f}")
break
elif pressed == None:
continue
await wait(10)
# Run the main function
run_task(main())

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@@ -1,16 +0,0 @@
await drive_base.straight(600)
drive_base.settings(150, 750, 50, 500)
await drive_base.turn(-30)
await drive_base.straight(260)
left_arm.run_angle(300,218)
set_default_speed()
await drive_base.straight(-80)
await drive_base.turn(30)
await drive_base.straight(-300)
await drive_base.straight(400)
#await left_arm.run_angle(50,120)
await drive_base.straight(-200)
await left_arm.run_angle(300,-215)
await drive_base.straight(-600)
drive_base.stop()

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@@ -1,16 +0,0 @@
await drive_base.straight(600)
drive_base.settings(150, 750, 50, 500)
await drive_base.turn(-30)
await drive_base.straight(250)
#left_arm.run_angle(300,218)
set_default_speed()
await drive_base.straight(-80)
await drive_base.turn(30)
await drive_base.straight(-180)
#await drive_base.straight(400)
#await left_arm.run_angle(50,120)
#await drive_base.straight(-200)
await left_arm.run_angle(300,-300)
await drive_base.straight(-600)
drive_base.stop()

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@@ -1,513 +0,0 @@
#Important Notice: All codes should be tested while the robot's battery is at 100%, and all updates must be made when the robot is at full charge.
import umath
from pybricks.pupdevices import Motor, ColorSensor, UltrasonicSensor, ForceSensor
from pybricks.parameters import Button, Color, Direction, Port, Side, Stop
from pybricks.tools import run_task, multitask
from pybricks.tools import wait, StopWatch
from pybricks.robotics import DriveBase
from pybricks.hubs import PrimeHub
# Initialize hub and devices
hub = PrimeHub()
left_motor = Motor(Port.A, Direction.COUNTERCLOCKWISE)
right_motor = Motor(Port.B,Direction.CLOCKWISE) # Specify default direction
left_arm = Motor(Port.C, Direction.CLOCKWISE, [[12,36]],[[12,20,24]] ) # Specify default direction
right_arm = Motor(Port.D, Direction.CLOCKWISE,[[12,36],[12,20,24]]) #Added gear train list for gear ration
lazer_ranger = UltrasonicSensor(Port.E)
color_sensor = ColorSensor(Port.F)
# DriveBase configuration
WHEEL_DIAMETER = 68.8 # mm (adjust for your wheels)
AXLE_TRACK = 180 # mm (distance between wheels)
drive_base = DriveBase(left_motor, right_motor, WHEEL_DIAMETER, AXLE_TRACK)
drive_base.settings(600, 500, 300, 200)
drive_base.use_gyro(True)
"""
Debugging helps :)
"""
DEBUG = 0 # Enable when you want to show logs
# Example conversion function (adjust min/max values as needed for your hub)
async def get_battery_percentage(voltage_mV:float):
max_voltage = 8400.0 # max battery level https://assets.education.lego.com/v3/assets/blt293eea581807678a/bltb87f4ba8db36994a/5f8801b918967612e58a69a6/techspecs_techniclargehubrechargeablebattery.pdf?locale=en-us
min_voltage = 5000.0 # min battery level
percentage = ((float(voltage_mV) - min_voltage) / float(max_voltage - min_voltage) )* 100
return max(0, min(100, percentage)) # Ensure percentage is between 0 and 100
async def wait_button_release():
"""Wait for all buttons to be released"""
while hub.buttons.pressed():
await wait(500)
await wait(1000) # Debounce delay
WALL_DISTANCE = 200 # mm
async def drive_forward():
"""Drive forward continuously using DriveBase."""
drive_base.drive(1000,0)
async def drive_backward():
"""Drive forward continuously using DriveBase."""
drive_base.drive(400, 0)
async def monitor_distance():
"""Monitor ultrasonic sensor and stop when wall is detected."""
while True:
distance = await lazer_ranger.distance()
print('Distancing...',distance)
if distance < WALL_DISTANCE:
# Stop the drivebase
drive_base.stop()
print(f"Wall detected at {distance}mm!")
break
if distance is None:
continue
# Small delay to prevent overwhelming the sensor
await wait(50)
# Use this to set default
def set_default_speed():
drive_base.settings(600, 500, 300, 200)
# Use this to change drive base movement
def set_speed(straight_speed, st_acc, turn_speed, turn_acc):
drive_base.settings(straight_speed, st_acc, turn_speed, turn_acc)
"""
Run#1
- Removed forge and who lived here part
- What's on sale + Silo
- Green Key
"""
async def Run1():
# Fast approach to near-stall position
await left_arm.run_angle(2000, -190) # Fast movement downward
# Gentle stall detection (shorter distance = faster)
await left_arm.run_until_stalled(-1500, duty_limit=15)
left_arm.reset_angle(0)
print(f"Initial left arm angle : {left_arm.angle()}")
await solve_whats_on_sale_v3()
await solve_silo()
# return to base
await drive_base.straight(-90)
#await drive_base.turn(-100)
await drive_base.arc(200,None,-300)
drive_base.stop()
async def solve_whats_on_sale_v3():
right_arm.run_angle(500,30)
#Automated inconsistency
#left_arm.run_angle(500,-119.5)
left_arm.run_target(500,70, Stop.HOLD)
print(f"Position left arm angle : {left_arm.angle()}")
await drive_base.straight(180)
await drive_base.turn(-40)
await drive_base.straight(335)
await left_arm.run_angle(500,-20)
await drive_base.straight(-100)
await drive_base.straight(60)
await left_arm.run_angle(500,50)
await drive_base.straight(-100)
left_arm.run_angle(500,-50)
await drive_base.turn(-20)
left_arm.run_angle(1000,180)
await drive_base.turn(15)
async def solve_whats_on_sale_v2():
right_arm.run_angle(500,30)
# Bring down left arm to position
await left_arm.run_angle(2000, -120)
#await left_arm.run_until_stalled(-500,duty_limit=15)
print(f"Position left arm angle : {left_arm.angle()}")
left_arm.reset_angle(0)
await drive_base.straight(180)
await drive_base.turn(-40)
await drive_base.straight(335)
await left_arm.run_angle(500,-20)
await drive_base.straight(-100)
await drive_base.straight(60)
await left_arm.run_angle(500,50)
await drive_base.straight(-100)
left_arm.run_angle(500,-50)
await drive_base.turn(-20)
left_arm.run_angle(1000,180)
await drive_base.turn(15)
async def solve_silo():
await drive_base.straight(-80)
await drive_base.turn(42)
await drive_base.straight(95)
SPEED = 10000 # speed in degree per second
SWING_ANGLE = 60 # the angle!
REBOUND_ADJ = 20
# Repeat this motion 4 times
for _ in range(4):
await right_arm.run_angle(SPEED,SWING_ANGLE, Stop.HOLD) # Swing up
await right_arm.run_angle(SPEED,(-1 * SWING_ANGLE),Stop.HOLD) # Swing down
right_arm.run_angle(4000,60, Stop.HOLD)
"""
Run#2
- This to solve forge, who lived here and heavy lifting combined
- Red Key
"""
async def Run2():
await solve_forge()
await solve_heavy_lifting()
await solve_who_lived_here()
# return to base
await drive_base.arc(-500,None,600)
drive_base.stop()
async def solve_forge():
await right_arm.run_target(50,50)
# await right_arm.run_angle(50,-30)
await drive_base.arc(350,113, None)
await drive_base.straight(20)
await drive_base.turn(-60)
await drive_base.straight(-47)
async def solve_heavy_lifting():
await right_arm.run_angle(2000,-160) # arm down
await wait(100)
await drive_base.turn(30) # turn right a little bit
await right_arm.run_angle(2000,160) #arm up
await drive_base.turn(-30) #reset position
async def solve_who_lived_here():
await drive_base.straight(50)
await drive_base.turn(-15)
await drive_base.straight(50)
await drive_base.turn(-25)
await drive_base.straight(-50)
await drive_base.turn(-40)
await drive_base.straight(50)
right_arm.run_angle(1000,-160)
await drive_base.turn(-60)
await right_arm.run_angle(2000,160)
"""
Run#2.1
- Alternate solution for Forge, Who lived here and Heavy Lifting combined
- Light Blue Key
- Different alignment
"""
async def Run2_1():
await solve_forge_straight()
await solve_heavy_lifting()
await solve_who_lived_here()
# return to base
await drive_base.arc(-500,None,600)
drive_base.stop()
async def solve_forge_straight():
await right_arm.run_target(50,50)
await right_arm.run_angle(50,-30)
await drive_base.straight(700)
# await drive_base.turn(-30)
# await drive_base.straight(20)
await drive_base.turn(-40)
await drive_base.straight(-30)
"""
Run#3
- Combined angler artifacts and tip the scale
- Yellow key
"""
async def Run3():
await solve_angler_artifacts()
await solve_tip_the_scale()
#cross over to red side
await multitask(
drive_forward(),
monitor_distance()
)
async def solve_angler_artifacts():
await drive_base.straight(870)
await drive_base.turn(-90,Stop.HOLD)
await drive_base.straight(45)
#Solve
drive_base.turn(-10)
await left_arm.run_angle(10000,-750)
await drive_base.straight(-130)
await drive_base.turn(67)
async def solve_tip_the_scale():
await drive_base.straight(-200)
await drive_base.straight(60)
await drive_base.turn(22)
"""
Run #4
- Solves the Mineshaft explorer + 2/3 Surface Brush + 1/3 Map Reveal
- Blue Key
"""
async def Run4():
await drive_base.straight(700)
await drive_base.turn(-18)
await drive_base.straight(120)
await drive_base.straight(-210)
await drive_base.turn(61)
await drive_base.straight(133)
await right_arm.run_angle(400, -200)
await drive_base.straight(90)
await right_arm.run_angle(100, 95)
await drive_base.straight(-875)
async def solve_brush_reveal():
await drive_base.straight(700)
await drive_base.turn(-20)
await drive_base.straight(110)
await drive_base.straight(-210)
async def solve_mineshaft_explorer():
await drive_base.turn(63)
await drive_base.straight(130)
await right_arm.run_angle(1000, -90)
await drive_base.straight(84)
await right_arm.run_angle(300, 90)
"""
Run#5
- Solves Salvage Operation + Statue Rebuild
- Orange Key
"""
async def Run5():
# Getting the sand down
await drive_base.straight(550)
await right_arm.run_angle(300,100)
await drive_base.straight(-75)
await right_arm.run_angle(300, -100)
# Shoving the boat into place
await drive_base.straight(300)
await drive_base.straight(-200)
await drive_base.turn(-15)
# Solving statue
await drive_base.straight(350)
await drive_base.turn(-104)
await drive_base.straight(-80)
await left_arm.run_angle(500, -300)
await drive_base.straight(120)
await drive_base.turn(5)
# Lift up statue
await left_arm.run_angle(500, 100, Stop.HOLD)
await drive_base.turn(18)
await drive_base.straight(-100)
await drive_base.turn(-90)
await drive_base.straight(900)
drive_base.stop()
async def solve_salvage_operation():
await drive_base.straight(500)
await right_arm.run_angle(300,500)
await drive_base.straight(-75)
await right_arm.run_angle(300, -900)
await drive_base.straight(-350)
await wait(1000)
await drive_base.straight(800)
await drive_base.straight(-200)
await drive_base.turn(-15)
await drive_base.straight(350)
async def solve_statue_rebuild():
await drive_base.turn(-100)
await drive_base.straight(-80)
await left_arm.run_angle(500, -900)
await drive_base.straight(50)
await drive_base.straight(50)
await left_arm.run_angle(700,200)
await drive_base.turn(30)
"""
Run#6
- Solve 2/3 Site Markings
- Run only if have time
- Purple Key
"""
async def Run6_7(): # experiment with ferris wheel for Site Markings
solve_site_mark_1()
solve_site_mark_2()
#return to base
await drive_base.straight(-300)
drive_base.stop()
async def solve_site_mark_1():
await drive_base.straight(500)
await right_arm.run_angle(100, -10)
await wait(50)
await drive_base.straight(-300)
await drive_base.arc(-150, -140, None)
async def solve_site_mark_2():
await drive_base.straight(-300)
await wait(50)
await right_arm.run_angle(50, 50)
async def Run10(): # experimental map reveal attachment
await drive_base.straight(600)
drive_base.settings(150, 750, 50, 500)
await drive_base.turn(-30)
await drive_base.straight(260)
left_arm.run_angle(300,218)
set_default_speed()
await drive_base.straight(-80)
await drive_base.turn(30)
await drive_base.straight(-300)
await drive_base.straight(400)
#await left_arm.run_angle(50,120)
await drive_base.straight(-200)
await left_arm.run_angle(300,-215)
await drive_base.straight(-600)
drive_base.stop()
async def Run11(): # experimental surface brushing attachment
await drive_base.straight(600)
drive_base.settings(150, 750, 50, 500)
await drive_base.turn(-30)
await drive_base.straight(250)
#left_arm.run_angle(300,218)
set_default_speed()
await drive_base.straight(-230)
await drive_base.turn(30)
#await drive_base.straight(400)
#await left_arm.run_angle(50,120)
#await drive_base.straight(-200)
#await drive_base.straight(-80)
#await left_arm.run_angle(300, -75)
await drive_base.arc(-650,None,-800)
drive_base.stop()
async def Run12():
await drive_base.straight(900)
await drive_base.turn(83)
await left_arm.run_angle(3000, -300)
await right_arm.run_angle(1100, -180)
drive_base.settings(150, 50, 50, 50)
await drive_base.straight(120)
left_arm.reset_angle(0)
await left_arm.run_angle(50, 50)
await right_arm.run_angle(50, 90)
await drive_base.straight(-100)
drive_base.settings(950, 750, 750, 750)
await drive_base.turn(110)
await drive_base.straight(1000)
# Function to classify color based on HSV
def detect_color(h, s, v, reflected):
if reflected > 4:
if h < 4 or h > 350: # red
return "Red"
elif 3 < h < 40 and s > 70: # orange
return "Orange"
elif 47 < h < 56: # yellow
return "Yellow"
elif 70 < h < 160: # green - do it vertically not horizontally for accuracy
return "Green"
elif 195 < h < 198: # light blue
return "Light_Blue"
elif 210 < h < 225: # blue - do it vertically not horizontally for accuracy
return "Blue"
elif 260 < h < 350: # purple
return "Purple"
else:
return "Unknown"
return "Unknown"
async def main():
while True:
pressed = hub.buttons.pressed()
h, s, v = await color_sensor.hsv()
reflected = await color_sensor.reflection()
color = detect_color(h, s, v, reflected)
if DEBUG :
#print(color_sensor.color())
#print(h,s,v)
#print(color)
print(f"button pressed: {pressed}")
if color == "Green":
print('Running Mission 1')
await Run1()
elif color == "Red":
print('Running Mission 2')
await Run2()
elif color == "Yellow":
print('Running Mission 3')
await Run3()
elif color == "Blue":
print('Running Mission 4')
await Run4()
elif color == "Orange":
print('Running Mission 5')
await Run5()
elif color == "Purple":
print('Running Mission 6')
await Run11()
elif color == "Light_Blue":
print("Running Mission 2_1")
await Run12()
else:
print(f"Unknown color detected (Hue: {h}, Sat: {s}, Val: {v})")
#pass
# Show battery % for debugging
if Button.BLUETOOTH in pressed: # using bluetooth button here since away from color sensor
# Get the battery voltage in millivolts (mV)
battery_voltage_mV = hub.battery.voltage()
# Use the function with your voltage reading
percentage = await get_battery_percentage(float(battery_voltage_mV))
if DEBUG:
print(f"Battery voltage: {battery_voltage_mV} mV")
print(f"Battery level: {percentage:.3f}%")
print("FLL Robot System Ready!")
await hub.display.text(f"{percentage:.0f}")
break
elif pressed == None:
continue
await wait(10)
# Run the main function
run_task(main())

40
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# config.py - Robot configuration shared across all modules
from pybricks.hubs import PrimeHub
from pybricks.pupdevices import Motor, ColorSensor, UltrasonicSensor
from pybricks.parameters import Port
# Initialize hub
hub = PrimeHub()
# Robot hardware configuration
ROBOT_CONFIG = {
# Drive motors
'left_motor': Motor(Port.A),
'right_motor': Motor(Port.B),
# Attachment motors
'attachment_motor': Motor(Port.C),
'lift_motor': Motor(Port.D),
# Sensors
#'color_left': ColorSensor(Port.E),
'color_back': ColorSensor(Port.F),
'ultrasonic': UltrasonicSensor(Port.E),
# Hub reference
'hub': hub
}
# Speed and distance constants
SPEEDS = {
'FAST': 400,
'NORMAL': 250,
'SLOW': 100,
'PRECISE': 50
}
DISTANCES = {
'TILE_SIZE': 300, # mm per field tile
'ROBOT_LENGTH': 180, # mm
'ROBOT_WIDTH': 140 # mm
}

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@@ -1,3 +1,4 @@
from pybricks.hubs import PrimeHub from pybricks.hubs import PrimeHub
from pybricks.pupdevices import Motor, ColorSensor from pybricks.pupdevices import Motor, ColorSensor
from pybricks.parameters import Port, Stop, Color, Direction from pybricks.parameters import Port, Stop, Color, Direction

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@@ -1,3 +1,4 @@
from pybricks.hubs import PrimeHub from pybricks.hubs import PrimeHub
from pybricks.pupdevices import Motor, ColorSensor from pybricks.pupdevices import Motor, ColorSensor
from pybricks.parameters import Port, Stop, Color, Direction from pybricks.parameters import Port, Stop, Color, Direction

303
test_10_17_2025.py Normal file
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# Stuff from 10/15/2025
# Atharv trying with no avail to add more colors to the color sensor logic 😭😭😭😭😭😭😭
from pybricks.hubs import PrimeHub
from pybricks.pupdevices import Motor, ColorSensor
from pybricks.parameters import Port, Stop, Color, Direction
from pybricks.robotics import DriveBase
from pybricks.tools import wait, StopWatch, multitask, run_task
hub = PrimeHub()
left_motor = Motor(Port.A, Direction.COUNTERCLOCKWISE)
right_motor = Motor(Port.B)
left_arm = Motor(Port.C)#, Direction.COUNTERCLOCKWISE)
right_arm = Motor(Port.D)
drive_base = DriveBase(left_motor, right_motor, wheel_diameter=68.8, axle_track=180)
drive_base.settings(550,700,100,100)
drive_base.use_gyro(True)
color_sensor = ColorSensor(Port.F)
Color.ORANGE = Color(28, 61, 61)
Color.BLUE = Color(230,100,100)
Color.YELLOW = Color(37, 85, 95)
Color.PURPLE = Color(326, 60, 87)
color_sensor.detectable_colors([Color.ORANGE, Color.BLUE, Color.GREEN, Color.WHITE, Color.RED, Color.YELLOW, Color.NONE, Color.PURPLE])
hub.speaker.volume(50) # Set the volume of the speaker
color_sensor.detectable_colors()
# Celebration sound types
class CelebrationSound:
VICTORY_FANFARE = 0
LEVEL_UP = 1
SUCCESS_CHIME = 2
TA_DA = 3
POWER_UP = 4
RICKROLL_INSPIRED = 5
async def play_victory_fanfare():
"""Classic victory fanfare"""
notes = [
(262, 200), # C4
(262, 200), # C4
(262, 200), # C4
(349, 600), # F4
]
for freq, duration in notes:
await hub.speaker.beep(freq, duration)
await wait(50)
async def play_level_up():
"""Upward scale for level completion"""
notesold = [
(262, 100), # C4
(294, 100), # D4
(330, 100), # E4
(349, 100), # F4
(392, 100), # G4
(440, 100), # A4
(494, 100), # B4
(523, 300), # C5
]
notes = [
(277, 100),
(330, 100),
(277, 100),
(554, 100),
(277, 100),
(413, 100),
(330, 100),
(277, 100),
(413, 100),
(277, 100),
(554, 100),
(413, 100),
(277, 100),
(413, 100),
(554, 100),
(413, 100)
]
for freq, duration in notes:
await hub.speaker.beep(freq, duration)
#await wait(20)
async def play_success_chime():
"""Simple success notification"""
notes = [
(523, 150), # C5
(659, 150), # E5
(784, 300), # G5
]
for freq, duration in notes:
await hub.speaker.beep(freq, duration)
await wait(50)
async def play_ta_da():
"""Classic "ta-da!" sound"""
notes = [
(392, 200), # G4
(523, 400), # C5
]
for freq, duration in notes:
await hub.speaker.beep(freq, duration)
await wait(100)
async def play_power_up():
"""Rising power-up sound"""
for freq in range(200, 800, 50):
await hub.speaker.beep(freq, 50)
await wait(10)
await hub.speaker.beep(1000, 200)
async def play_rickroll_inspired():
"""Fun 80s-style dance beat inspired sound"""
# Upbeat bouncy rhythm
pattern = [
(392, 200), (440, 200), (494, 200), (523, 200),
(440, 200), (392, 200), (349, 200), (392, 300),
(440, 200), (392, 200), (349, 200), (330, 400),
]
for freq, duration in pattern:
await hub.speaker.beep(freq, duration)
await wait(50)
async def celebrate_mission_complete(sound_type=CelebrationSound.SUCCESS_CHIME):
"""
Main celebration function to call after completing a mission.
Plays a sound and shows light animation.
Args:
sound_type: CelebrationSound enum value (default: SUCCESS_CHIME)
"""
# Light show
hub.light.on(Color.GREEN)
# Play the selected celebration sound
if sound_type == CelebrationSound.VICTORY_FANFARE:
await play_victory_fanfare()
elif sound_type == CelebrationSound.LEVEL_UP:
await play_level_up()
elif sound_type == CelebrationSound.SUCCESS_CHIME:
await play_success_chime()
elif sound_type == CelebrationSound.TA_DA:
await play_ta_da()
elif sound_type == CelebrationSound.POWER_UP:
await play_power_up()
elif sound_type == CelebrationSound.RICKROLL_INSPIRED:
await play_rickroll_inspired()
else:
await play_success_chime() # Default fallback
# Blink the light
for _ in range(3):
hub.light.off()
await wait(100)
hub.light.on(Color.GREEN)
await wait(100)
hub.light.off()
async def Run1():
left_arm.run_angle(1000, -300)
right_arm.run_angle(1000,500)
await drive_base.straight(320)
await right_arm.run_angle(5000,-500, Stop.HOLD)
await right_arm.run_angle(5000,500, Stop.HOLD)
await right_arm.run_angle(5000,-500, Stop.HOLD)
await right_arm.run_angle(5000,500, Stop.HOLD)
await right_arm.run_angle(5000,-500, Stop.HOLD)
await drive_base.turn(-20)
await drive_base.straight(277)
await drive_base.turn(20)
await drive_base.straight(65)
await drive_base.turn(-30)
right_arm.run_angle(50,500)
await drive_base.turn(45)
await drive_base.straight(-145)
await drive_base.turn(-60)
await drive_base.straight(90)
await left_arm.run_angle(1000, 450)
await drive_base.straight(-145)
await left_arm.run_angle(1000,-450)
await drive_base.straight(10)
await drive_base.turn(35)
await drive_base.straight(-700)
async def Run2():
await drive_base.straight(200)
await drive_base.turn(-20)
await drive_base.straight(525)
await drive_base.turn(60)
await drive_base.straight(50)
await right_arm.run_angle(2000,1000)
await drive_base.straight(-50)
await drive_base.turn(45)
await drive_base.straight(50)
await right_arm.run_angle(350,-1000)
await drive_base.straight(-100)
await drive_base.turn(-100)
await drive_base.straight(-750)
async def Run3():
await drive_base.straight(920)
await drive_base.turn(-90)
await drive_base.straight(60)
drive_base.turn(-10)
await left_arm.run_angle(10000,-4000)
await drive_base.straight(-110)
await drive_base.turn(90)
await drive_base.straight(2000)
async def Run4():
await drive_base.straight(519)
await drive_base.straight(519)
await arm_motor_left.run_angle(-10000, 300)
await arm_motor_left.run_angle(10000, 600)
await drive_base.straight(160)
await drive_base.turn(-30)
await drive_base.straight(50)
await arm_motor.run_angle(3000, 3000)
await drive_base.straight(-150)
await drive_base.turn(135)
await drive_base.straight(50)
await arm_motor.run_angle(10000, -3000)
await drive_base.straight(-100)
await drive_base.turn(-54)
await arm_motor.run_angle(10000, -3000)
await drive_base.straight(250)
await drive_base.turn(-5)
await arm_motor.run_angle(10000, 7000)
await drive_base.straight(-50)
await drive_base.turn(68)
await arm_motor.run_angle(10000, -6000)
await drive_base.straight(200)
await arm_motor.run_angle(10000, 4000)
await drive_base.turn(-40)
await arm_motor.run_angle(10000, 7000)
async def Run5():
await drive_base.straight(420)
await right_arm.run_angle(300,-100)
await drive_base.straight(-100)
await right_arm.run_angle(300, 100)
await drive_base.straight(-350)
async def Run6():
left_arm.run_angle(500,200)
right_arm.run_angle(500,200)
await drive_base.straight(70)
await drive_base.turn(-55)
await drive_base.straight(900)
await drive_base.turn(92.5)
await drive_base.straight(75)
await drive_base.straight(21)
await right_arm.run_angle(500,-250)
await right_arm.run_angle(500,250)
await drive_base.turn(55)
await left_arm.run_angle(300,-400)
await drive_base.turn(46.5)
await drive_base.turn(-40)
await drive_base.straight(900)
async def main():
while True:
#await celebrate_mission_complete(CelebrationSound.LEVEL_UP)
color_reflected_percent = await color_sensor.reflection()
print(color_reflected_percent)
color_detected = await color_sensor.color()
print(f'Detected color: {color_detected.h}, {color_detected.s}, {color_detected.v}')
if color_reflected_percent > 1:
if color_detected == Color.GREEN:
print('Running Mission 1')
await Run1()
#await celebrate_mission_complete(CelebrationSound.VICTORY_FANFARE)
elif color_detected == Color.WHITE:
print('Running Mission 2')
await Run2()
#await celebrate_mission_complete(CelebrationSound.RICKROLL_INSPIRED)
elif color_detected == Color.YELLOW:
print('Running Mission 3')
await Run3()
#await celebrate_mission_complete(CelebrationSound.SUCCESS_CHIME )
elif color_detected == Color.BLUE:
print('Running Mission 4')
await Run4()
#await celebrate_mission_complete(CelebrationSound.POWER_UP)
elif color_detected == Color.ORANGE:
print('Running Mission 5')
await Run5()
#await celebrate_mission_complete(CelebrationSound.LEVEL_UP)
elif color_detected == Color.PURPLE:
print('Running Mission 6 (this is ayaan\'s code)')
await Run6()
#await celebrate_mission_complete(CelebrationSound.LEVEL_UP)
else:
hub.light.off()
left_motor.stop()
right_motor.stop()
await wait(1000) #prevent loop from iterating fast
# Main execution loop
run_task(main())

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from pybricks.hubs import PrimeHub
from pybricks.pupdevices import Motor, ColorSensor, UltrasonicSensor, ForceSensor
from pybricks.parameters import Button, Color, Direction, Port, Side, Stop
from pybricks.robotics import DriveBase
from pybricks.tools import wait, StopWatch
hub = PrimeHub()
# Robot hardware configurationROBOT_CONFIG = { # Drive motors 'left_motor': Motor(Port.A), 'right_motor': Motor(Port.B), # Attachment motors 'attachment_motor': Motor(Port.C), 'lift_motor': Motor(Port.D), # Sensors 'color_left': ColorSensor(Port.E), 'color_right': ColorSensor(Port.F), 'ultrasonic': UltrasonicSensor(Port.S1), # Hub reference 'hub': hub}# Speed and distance constantsSPEEDS = { 'FAST': 400, 'NORMAL': 250, 'SLOW': 100, 'PRECISE': 50}DISTANCES = { 'TILE_SIZE': 300, # mm per field tile 'ROBOT_LENGTH': 180, # mm 'ROBOT_WIDTH': 140 # mm}
def mission_run_1():
print('Running missions in Run 1')
def mission_run_2():
print('Running missions in Run 2')
def mission_run_3():
print('Running missions in Run 3')
# In main.py - sensor-based navigation
def main(self):
"""Use color sensor to select runs"""
print("Place colored object in front of sensor:")
print("RED=Run1, GREEN=Run2, BLUE=Run3, YELLOW=Test")
while True:
color = ROBOT_CONFIG['color_left'].color()
if color == Color.RED:
mission_run_1()
break
elif color == Color.GREEN:
mission_run_2()
break
elif color == Color.BLUE:
mission_run_3()
break
elif color == Color.YELLOW:
self.test_mode()
break
wait(1000)
main()

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utils/constants.py Normal file
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#Speed and distance constants
SPEEDS = {
'FAST': 400,
'NORMAL': 250,
'SLOW': 100,
'PRECISE': 50
}
DISTANCES = {
'TILE_SIZE': 300, # mm per field tile
'ROBOT_LENGTH': 180, # mm
'ROBOT_WIDTH': 140 # mm
}

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from pybricks.hubs import PrimeHub
from pybricks.pupdevices import Motor, ColorSensor, UltrasonicSensor, ForceSensor
from pybricks.parameters import Button, Color, Direction, Port, Side, Stop
from pybricks.robotics import DriveBase
from pybricks.tools import wait, StopWatch
hub = PrimeHub()
# Initialize both motors. In this example, the motor on the
# left must turn counterclockwise to make the robot go forward.
left_motor = Motor(Port.A, Direction.COUNTERCLOCKWISE)
right_motor = Motor(Port.B)
arm_motor = Motor(Port.E, Direction.CLOCKWISE)
arm_motor.run_angle(299,90, Stop.HOLD)
# Initialize the drive base. In this example, the wheel diameter is 56mm.
# The distance between the two wheel-ground contact points is 112mm.
drive_base = DriveBase(left_motor, right_motor, wheel_diameter=54, axle_track=112)
print('The default settings are: ' + str(drive_base.settings()))
drive_base.settings(100,1000,166,750)
# Optionally, uncomment the line below to use the gyro for improved accuracy.
drive_base.use_gyro(True)
# Drive forward by 500mm (half a meter).
drive_base.straight(500)
# Turn around clockwise by 180 degrees.
drive_base.turn(180)
# Drive forward again to get back to the start.
drive_base.straight(500)
# Turn around counterclockwise.
drive_base.turn(-180)
arm_motor.run_angle(299,-90, Stop.HOLD)

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from pybricks.pupdevices import Motor, ColorSensor, UltrasonicSensor, ForceSensor
from pybricks.parameters import Button, Color, Direction, Port, Side, Stop
from pybricks.tools import run_task, multitask
from pybricks.tools import wait, StopWatch
from pybricks.robotics import DriveBase
from pybricks.hubs import PrimeHub
# Initialize hub and devices
hub = PrimeHub()
color_sensor = ColorSensor(Port.F)
# Color Settings
# https://docs.pybricks.com/en/latest/parameters/color.html
print("Default Detected Colors:", color_sensor.detectable_colors())
# Custom color Hue, Saturation, Brightness value for Lego bricks
Color.MAGENTA = Color(315,100,60)
Color.BLUE = Color(240,100,100)
Color.CYAN = Color(180,100,100)
Color.RED = Color(350, 100, 100)
LEGO_BRICKS_COLOR = [
Color.BLUE,
Color.GREEN,
Color.WHITE,
Color.RED,
Color.YELLOW,
Color.MAGENTA,
Color.NONE
]
magenta_counter = 0
stable_color = None
real_color = None
#Update Detectable colors
color_sensor.detectable_colors(LEGO_BRICKS_COLOR)
print(f'Yellow:{Color.YELLOW} : {Color.YELLOW.h}, {Color.YELLOW.s}, {Color.YELLOW.v}')
print("Updated Detected Colors:", color_sensor.detectable_colors())
async def main():
while True:
global magenta_counter, stable_color, real_color
color_reflected_percent = await color_sensor.reflection()
print("Reflection: ", color_reflected_percent)
if color_reflected_percent > 15:
color_detected = await color_sensor.color()
if color_detected == Color.MAGENTA:
magenta_counter += 1
else:
magenta_counter = 0
stable_color = color_detected
# Only accept magenta if it's been stable for a while - usually triggers before other colors so we gotta do this :|
if magenta_counter > 10:
stable_color = Color.MAGENTA
if stable_color != Color.MAGENTA:
stable_color = await color_sensor.color()
real_color = stable_color
#if(color_detected != Color.NONE):
# return
print("Magenta counter: ", magenta_counter)
if real_color is not None:
print(f'Detected color: {real_color} : {real_color.h}, {real_color.s}, {real_color.v}')
else:
print("No valid color detected yet.")
await wait(50)
run_task(main())