diff --git a/twist_scrimmage.py b/twist_scrimmage.py index d2c3047..b796f44 100644 --- a/twist_scrimmage.py +++ b/twist_scrimmage.py @@ -249,11 +249,7 @@ async def play_power_up(): async def play_rickroll_inspired(): """Fun 80s-style dance beat inspired sound""" # Upbeat bouncy rhythm - pattern = [ - (cn["Gs3"], 200), (cn["A3"], 200), (cn["B3"], 200), (cn["Cs4"], 200), - (cn["A3"], 200), (cn["Gs3"], 200), (cn["Fs3"], 200), (cn["Gs3"], 400), - (cn["A3"], 200), (cn["Gs3"], 200), (cn["Fs3"], 200), (cn["E3"], 400), - ] + pattern = [ (cn["B3"], 100), (cn["Cs4"], 100), (cn["Ds4"], 100), (cn["E4"], 100), (cn["Cs4"], 100), (cn["B3"], 100), (cn["A3"], 100), (cn["B3"], 200), (cn["Cs4"], 100), (cn["B3"], 100), (cn["A3"], 100), (cn["Gs3"], 200), ] @@ -262,7 +258,7 @@ async def play_rickroll_inspired(): #await wait(50) # Basically a big if else statement that calls the functions above -async def celebrate_mission_complete(sound_type=CelebrationSound.WAITING_SOUND): +async def celebrate_mission_complete(sound_type=CelebrationSound.RICKROLL_INSPIRED): """ Main celebration function to call after completing a mission. Plays a sound and shows light animation. @@ -302,7 +298,7 @@ async def celebrate_mission_complete(sound_type=CelebrationSound.WAITING_SOUND): async def main(): # MAIN LOOP while True: - await celebrate_mission_complete(CelebrationSound.WAITING_SOUND) + await celebrate_mission_complete(CelebrationSound.RICKROLL_INSPIRED) color_reflected_percent = await color_sensor.reflection() print(f"Color reflection percentage: {color_reflected_percent}")